Jane Jensen - The Return

Started by dimidimidimi, Sat 22/11/2003 12:51:11

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dimidimidimi



Here comes the offical announcement :) The PDF magazine for adventure games, The Inventory, celebrates 1 year of life by interviewing Jane Jensen, the best developer to have ever graced our genre. Download the latest issue and find out all the latest info on Project Jane Jensen. The interview also covers all the previous games Jane has worked for, like the award-winning Gabriel Knight series.

Furthermore, read The Inventory's new endeavour. The development of an adventure game. Are you a developer or an artist? Do you want to join? Find out all about it in the new issue.

Apart from all that the 10th issue features:
- Interview with DTP, one of the biggest European adventure publishers
- Reviews of URU, Tony Tough and In Memoriam
- Previews of The Moment of Silence and Cypher
- Get the chance to see for the first time the box cover of Syberia 2 in our Adventure Gossip section
- Puzzle page dedicated to Gabriel Knight
- Jokes by Al Lowe, creator of the famous Larry series
- Learn about the 'Prince of Persia Syndrome' in the Hydra

This plus much more on the latest issue of The Inventory, which you can download for free from the front page of www.justadventure.com

P.S. I saw a note about it so I might as well comment on it. The boycotters do not affect The Inventory or me at all. It's their rght to download or not download the magazine and actually it doesn't play a big role for me. It's not like I'm loosing money or anything.

I love the fan scene and I think the Inventory has showed that numerous of times, being the only magazine who gives fan made adventures the same exposure as commercial ones. We are also preparing a couple of previews for the next months of games here from the AGS forums. Will there be people that hate our magazine? Of course, there's no publication in the world that is universally liked. The reason I didn't announce it here last night was that it was quite late and I was tired :)

TheDude

#1
I played the Uru demo and thought it was pretty good if you play in 1st person only... lets hope you don't totally slate it :P. Downloading...

edit - aww it's split into two parts :'(

Vel

Whoops!
Sorry about my earlier post - feel free to lock and/or delete it. Ill send a detailed review of the issue via mail asap, dimi.

Interference

QuoteJane Jensen, the best developer to have ever graced our genre.

*Spits coffee unceremoniously over keyboard*

WHAT?! You must be joking.

She could tell a very good story but that stupid cat/moustache/motorcycle puzzle is unforgivable, amongst other things.

Great magazine, by the way.
-- Interference

"Wasting people's valuable time since 1984"


dimidimidimi

Interference, sorry for your keyboard :) But you should give a developer some slack for just one bad puzzle in 4 top-class products. Every developer has one of those, i.e. Ragnar Tornquist and the rubber ducky.

I didn't like the cat puzzle either btw, but on the other hand that game also included Le Serpent Rouge which is imo the best puzzle ever made. It is based on a real document and on a real geographical place, it is challenging enough to keep your interest high and your brain working but not illogical enough to send you to a walkthrough, and it is as well-researched as probably no other puzzle. Might be wrong of course, cause I haven't played every single last adventure out there, but from those I've played this is the best puzzle I've ever solved.

Not to mention the storyline. Mixing real facts and history with fiction and the paranormal has not been achieved so well not even in movies... But of course everyone has his/her own opinions about games and developers.

Interference

You're forgetting that bit at the end of GK1, where if you failed to do something it was possible to get into a completely unwinnable situation. But I digress.

Like I said, fantastic story teller, just a bit wooly in some areas relating to puzzle design. I don't dispute she's good, I just objected to the "Jane Jensen, the best developer to have ever graced our genre" bit.
-- Interference

"Wasting people's valuable time since 1984"


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