Disable Mouseover when Wait-Cursor

Started by a-v-o, Sat 10/01/2004 01:29:28

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a-v-o

In my game the wait cursor is invisible. So during blocking commands the player can't see it. But he can still move the mouse around and if it's over a GUI button then the mouseover-image is displayed.

I would want that the wait cursor doesn't trigger the mouseover-images.

Pumaman

Sounds sensible - thanks for the suggestion, I'll add it to my list.

Barcik

I'm all for. In MI1.5 I had to do a custom Wait1 function to work around it.
Currently Working On: Monkey Island 1.5

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