AGI (kinda) style background

Started by BOYD1981, Fri 21/05/2004 20:18:54

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BOYD1981

okay, here's the final version that i'm going to use in the game sans animations

Limey Lizard, Waste Wizard!
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Kweepa

Rock and roll!
That is great!
The little loose panel on the floor looks more like a recess though.
And the foreground stuff on the right interferes with the wall a bit.
Still waiting for Purity of the Surf II

BOYD1981

do you mean the mesh in the far right or the pipes? i might shift the pipes across a bit, or colour them, i didn't notice how much they interefere with the wall until you pointed it out, thanks  ;)

Limey Lizard, Waste Wizard!
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Darth Mandarb

Excellent!

I agree with Steve that the right side gets a little confusing ...
- maybe make it one thick pipe, rather than two thin ones
- I wouldn't move them to any place where they would overlap the window 'cause they'll just get 'lost in space' ;) (unless, as you mentioned, you color them)

Other than that it's great!Ã,  I like the solid pink floor.

And the foreground elements really make an improvement!

Good job!

Johnny Odd

Hey man - I dig the Zak McKracken style thing you got going here. :D

Please don't beat me to a pulp for being a n00b - but what is AGI or EGA? Are they programs like AGS but for older games? ???

*Awaits flying objects*
Eagles may fly high, but badgers don't get sucked into jet engines.

BOYD1981

if i'm not mistaken, AGI stands for Adventure Game Interpreter and was a system that Sierra used for a lot of it's adventure games, and EGA is something beginning with E Graphics Adaptor i think, anyway it's just a palette of 16 colours and like maybe 40 different combinations of colours in a checkered style so give the illusion of shading

Limey Lizard, Waste Wizard!
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BerserkerTails

BOYD, AGI used a funky resolution, so every pixel was two pixels wide, and one tall. So your background is more like Sierra's earlier SCI stuff (Police Quest 2, Codename: Iceman).

...It's still awesome though.
I make music.

DoorKnobHandle

#27
Here's my interpretation of the room...

Colours: 16
Resolution: 320x200 (Room only uses 320x160 - 40 pixels left for Sierra-Classic GUI)

1X - http://datenfunk.bei.t-online.de/AGI_ROOM_0001.bmp

2X - http://datenfunk.bei.t-online.de/AGI_ROOM_0001_2x.bmp

BOYD1981

i always get AGI and SCI confuzzled, but when i said AGI what i really meant was low resolution and limited colours, all in all there are 1,2,3,4... 26 colours in that image, some of them are just similar repeats of near enough the same colour, like some have a tad more blue in them, which i think i'll actually do something about cos i've done another room that uses slightly more colours because of a gradient glow, which i'll probably re-do because i'm not too happy about the way it turned out, it looks too different from the other, but as it's just a short game i might just leave it as it is, i would post it here but for some reason when i try upload to my space it just times out, i'll post it later

Limey Lizard, Waste Wizard!
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BOYD1981

okay. managed to up to my webspace...


also, started on the animation for the space background...



if you're wondering about the black appearing on the planet, i tried to make it look like the orbiting moon was casting a shadow

Limey Lizard, Waste Wizard!
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Mr Jake

......

You're good at backgrounds boyd :)

I like the moon animation

Kweepa

The glow looks good - better than the little digitised face!

For the moon animation, isn't it a teensy bit fast?
Also, unless the sun is orbiting in sync with the moon, the shadow should always fall in the same direction, not radially inwards.
I'd just leave the moon in one position.
Still waiting for Purity of the Surf II

BOYD1981

i just thought i'd add this...


Limey Lizard, Waste Wizard!
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Farsight

Guess who's back??

Mr_Frisby

I dig it man. It's farout and funky in a deep space kinda way. >:( . . .oops I mean  8)
Hey! All my awesome trophies dissapeared in the year since I was here last. CONSARN_IT! with an underscore!!! I earned dem tings!! Oh well. Hope your Monkey floats.

Jayel

Very nice bg and an excellent character anim.
amazing what you can express with just 2 frames.
Good job!

Evil


BOYD1981

i've totally changed the computer room now...


although it's 640x400 the resolution of the game is 320x240 (bottom 40 pixels for the snazzy pink gui)

oh yeh, i'm getting rid of that green bit on the walkway

Limey Lizard, Waste Wizard!
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HingedShinobi

That looks so cool i dont think the green bit should go, it just needs tidying up.

I did I quick edit



I added an outline around the green walkway bit

evilspacefart

yay for boyd games. Whatsup boyd!

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