3981: 15%?

Started by Alexis Vale, Sun 13/06/2004 01:28:45

Previous topic - Next topic

Alexis Vale

This will be my second game when I finish it. I'm thinking of doing a bunch of stories in the series of 3981, taking place in the same place in the same year, but different people. Not sure yet, but that idea is still floating around. If that idea lives, then this shall be known as 3981: Mark or something.

Main Idea
3981 takes place in an anti-utopia future in Cyria, Pangea. You play Mark, a young artist trying to live. After having his first commission, Mark witnesses a murder. The murder of the crime is actually Mark's commissioner. Mark becomes wrapped up in the whole situation. Can you (Mark) finish solving other mysteries that unravel? Will you be able to stop any more murders before it's too late?

Game Stats
Grayscale, with some saturated colors.
Completed Rooms: 7
Completed Animations: 6
Completed Characters: 3 1/2
Music: 0
Progress: 15%?
Release Date: Not sure yet. I'm always busy, which makes this is an on/off project. Maybe late 2005 or early 2006.

Screenshots/Previews






InCreator

#1
Not bad. But with pretty nice graphics like that, using grayscale only seems a waste of beauty to me. A big waste. Then again, with red blood, and other scary & coloured exceptions, well done mixture would have amazing effect. If you're putting good amount of horror into game, that is.

QuoteYou play Mark, a young artist trying to live.
:D

Czar

well, i'll just say feedbackin-nice.
8)
Roses are #FF0000
Violets are #0000FF
All my base
are belong to you

Phemar


Mark's a cool name. In fact I was just making my main character for a game that may be in production called Mark...

But yeah, sounds promising...and a mixture if grayscale and red blood could dramatise it and give  a cool effect...

Chief_Wiggum44

This looks really very, very interesting and it's a very good idea to use a Dystopia as background.

SMF spam blocked by CleanTalk