City of Fortune - the 2nd attempt

Started by Bernie, Thu 26/08/2004 15:32:39

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Broomie

Hey didn't realise you were the same Bernie from Fallen Angel Ind. This game looks great and good luck with it. It's great to see Klikkers using AGS aswell. Keep up the good work.  :D
Broomie
Infamous Quests
http://www.infamous-quests.com
Kickstart Ventures
http://www.kickstartadventure.com
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Bernie

Oi, thanks! You know, your name sounds familiar, I think I heard it before... maybe at www.create-games.com ? I'm pretty sure I saw you there. :)

Broomie

Broomie
Infamous Quests
http://www.infamous-quests.com
Kickstart Ventures
http://www.kickstartadventure.com
-------------------

Cluey

Ahh, "Klikking", Im so crap at clickteam products, can never be arsed with all the make your own movement crap.
Anyway, CoF looks ace, give up, and you may find a horses head in your sheets, but that may be due to an unrelated matter, so you may not...
Aramore
My webcomic.

fovmester

Wow! How cool is this!? I really love the sneak and hit things! They really make this game something special. I'm writing this one down on my Longing-To-Play-list. Good work!

Bernie

Clueless3 - Thanks for the comment! The problem with clickteams' game makers is that the inbuilt movement stuff is very limiting and buggy. If you don't make your own movement, you won't get satisfying results. Other than that, MMF is powerful enough to make a 1:1 clone of Super Mario World for the SNES.

fovmester - Hehe, thanks! :D

Here's another concept pic, this time it's the second main character:


A small progress update:
I've pretty much finished the enemy AI. They react to sounds now, too - when you're not sneaking they might hear your footsteps and look for you for a while. You can make sounds to distract enemies, as well - to lure a guard away from his post, and so on.

Mr Flibble

Can I just say i am a great fan of your work. Your art is to die for and this game is suddenly all I ever wanted.
Ah! There is no emoticon for what I'm feeling!

splat44

Excellent work with graphics bernhard.

I certainly cannot wait to game's completion.

Regards

evilspacefart

Wow! Beautiful! Good to see this one, but sad to see the old game die. I REALLY liked the GUI in the old game. Is it too late to hint that the old GUI (to my eyes at least) fits the style of the backgrounds and character art better?
cheers.

Bernie

Thanks for the comment but... sorry, it's too late. :) I'd have to redo the backgrounds in a different size, and I don't really want to do that. I've been thinking about making completely new GUI graphics for the current one - not sure about that yet, though.

splat44

Hi Bernie,

When is it expeceted to complete that game?

Excellent graphics though.

splat44

Bernie

Can't really tell... my progress on it varies too much to even make a rough estimation.

Phemar


OMG WTF THOSE GRAPHICS RULE!!

I am deadly serious, thos graphics are just awesome. I'd suggest the GUI buttons back to their small size. IMO it looks better.

Bernie

Thanks! About the GUI - I've been working on a new design for it:


pslocum

#34
Excellent-looking game.

Bernie

Thanks! ^^

Recently, I grew tired of the current character designs. So I've decided to redesign them, and like them much better now (they're also easier to animate, done walking cycles and talking anis for all 3 of them).

Here's a pic:


Sam.

loving the new character styles. the gui i have problems with. maybe its just my aversion to ovals. mybe connect the top two together and the bottom two together with another horisontal. not really sure what it is about it.
Bye bye thankyou I love you.

Scummbuddy

i actually really like the ovals. very unique, pluis theyre pretty. wonderful job so far. i like how, at least it looks like, that since you last posted yesterday, you have remade the three characters completley and you say its much easier to animate them. maybe you did remake them all within a day, of course we could all get into that motivation, but i just thought it was funny. "I didn't feel that they were perfect, so I completly revamped them, within a couple hours. Is that too long?" ;)
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

Bernie

Haha, thanks! :D
I've actually gotten quite fast at spriting and making walkcycly things, and they only have 6 frame cycles and 4 directions too, so it really wasn't as much work as it may sound. I took me about 2 days to make them. I've been thinking about redoing them for a quite a while, though.

Zootyfruit - Connecting those ovals might look nice, kinda like in the middle... gonna try it out. :)

[Cameron]

I excitedly await the realease of this game.

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