data files sound files image files(not all in one big file)

Started by double2, Thu 23/12/2004 23:48:36

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double2

Hy, Im about to try out ags for the first time, after using
carl overmans Game maker.
I just want to know. Does Ags have the same problem,
as in Everything is in one big file ?????
This makes a game Load very slow. Is there a way to have
seperate files for data files sound files image files ????
and if so could someone please show me a small
tutorial of how to code for example a sound.wav file
from a directory and then have the AGS file play it ????

Ishmael

There are a load of handy resources for learning this kind of stuff, starting with the holy AGS Manual, so read it, and see this: http://bfaq.terran-x.com for start.

About the data thing... AFAIK AGS does not load slow in run-time unless you have a slow machine. To put the room data to separate files and thus reduce loading times, tick the "Split resources every MB:" checkbox in the general settings and type into the box next to it the amount you want each data file to be in megabytes. This splits only the room data however, but it does reduce loading time.

And all that from the manual, so Read The Fabulous Manual!

And welcome to the community :)
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Candle


TerranRich

Status: Trying to come up with some ideas...

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