Disabling the menu bar and picking start room

Started by CocodaMonkey, Mon 14/03/2005 00:37:32

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CocodaMonkey

I'm just trying to add a menu to my game but I can't figure out how to pick what screen to start on. By default it starts on room1. Of course I've already used room1 since I started with real rooms. My menu is room 300, I figured I'd beable to set it by editing function game_start() but I can't actually find anywheres to edit that function from.

Also, since this is a menu, I'd like to disable the menu bar at the top of the screen. I can make it so the character doesn't show already but the menu bar just won't go away.

Thanks for any help you can offer.

Candle

If you look where your main char is  you will see what room box to put the room number in for him or her to start in .

Example:

GUIOff(2);

will turn GUI 2 off .

Example:

GUIOn(2);

will turn GUI 2 on.
NOTE: This function used to be called InterfaceOn but has now been renamed to avoid confusion.


CocodaMonkey

Thank you Candle, that is exactly what I was looking for.

Candle


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