Sierra style character art critique

Started by Trisk, Mon 18/04/2005 18:24:13

Previous topic - Next topic

Trisk

Hey artistic type guys! I'm having a TON of trouble drawing this character's eyes. I'm doing the animations in the SIERRA style, so they need to look like something Sierra would've done. I've tried EVERYthing I can think of to make pudge-ums' eyes look decent...but I'm still not happy with this. If anyone could make a suggestion, or better, fix them up for me...I'd REALLY appreciate it.



Note the skin tone pallette is limited to the colors you see on him, both on his face and hands. This is a 256 color game. :b

I don't know how to make the image display double size...sorry 'bout how small it is. Import it into your favorite graphics editor to get a good look at it.

Thanks a ton!

Trisk

nihilyst

Looks good, especially the chair ;)

His legs are a bit too "round". If the feet are meant to stand on the floor, the perspective is a bit messy.  And he is very fat ;)

The eyes ... hm ... it's hard to do eys with only a few pixels. Maybe someone has more experience in sierra style characters.

Shane 'ProgZmax' Stevens

I wasn't sure if this was a bad guy or not (suspected him to be bad) so I gave him an angry expression




hope it helps.

Trisk

Wow! That looks really awesome, ProgZmax! Thanks a ton! That is perfect. Yes, he is a bad guy, and yes, he is supposed to be fat. Note I called him "pudge-ums" in the post. :)

Sigh...yes, his legs aren't quite right. It is HARD trying to do perspective when someone is wearing all black...As for the roundness of the legs, I was trying to make him fat, so they are supposed to be round. Is that not the kind of round you mean? It's also hard to make someone look fat when they are wearing all black. :b

(How did you do the double sized display of the image, ProgZmax?)

Again, thank you very much!
Trisk

Vince Twelve

Code: ags
[img width=?? height=??]
http://somesite/image.gif
[/img]


Just put double the image's actual width and height in there!

SMF spam blocked by CleanTalk