TLOTLL: BG sketch tutorial step....thing

Started by DanClarke, Sat 18/06/2005 00:05:10

Previous topic - Next topic

DanClarke

Ok i was just doodling and i thought id do a rough sketch of a room for the game, so i thought id GIF it to give you an idea of how i create my rooms:

1. Make a very rough light sketch with a basic layout

2. Add a more detailled plan over this sketch (sometimes i do two or 3 of these depending on how much detail im going for)

3. Add a colour wash for lighting ideas etc.



Following this i usually go about adding refined detail and colour detail, ill add this step once i get the BG finished. Hope this gives some people an insight into how i do things, not sure if it's the easiest way but for me its just the method i find easiest and quickest (this took about 10-15 minutes).

Scummbuddy

I am heartily anticipating the next steps.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

Evil


Kweepa

Holy freholy.
Awesome stuff.
And in 10-15 minutes?
You could ship with that style of background.
Still waiting for Purity of the Surf II

Babar

Nice idea about the colour wash. Never thought of that. Pretty background too. However, there is one thing that unfortunately a tutorial can never teach. That is the crapload amount of work required during the first 2 steps to make something as purty as you did :P.
The ultimate Professional Amateur

Now, with his very own game: Alien Time Zone

DanClarke

Quote from: Babar on Sat 18/06/2005 15:07:38
Nice idea about the colour wash. Never thought of that. Pretty background too. However, there is one thing that unfortunately a tutorial can never teach. That is the crapload amount of work required during the first 2 steps to make something as purty as you did :P.

lol thanks for the input, i guess it's more of a process tutorial than a drawing one.

Igor

Superb background! Hope you'll retain some of that "loose" feel in the final rendering.. it's great!

skw

Pretty good style, I must try it in practice!
a.k.a. johnnyspade

DanClarke

Quote from: Igor on Sat 18/06/2005 19:57:30
Superb background! Hope you'll retain some of that "loose" feel in the final rendering.. it's great!
he

cheers, as always im humbled to get praise from you Igor. ;)

Shane 'ProgZmax' Stevens

Wish I could draw a background that good in an HOUR... Curse you, Dan Clarke, and the tablet you road in on! ;)

DanClarke

did a small colour over on this tonight, just trying to get a rough idea of where the light will effect certain items etc, and i wanted to get that pinky/orange-y glow. Any feedback welcome, I'm gonna start on the final painover in the next few days.

P.S: excuse the few 'rebelious' streaks, my tablet went a bit odd when i was doing it lol.


TheYak

It could turn into a drawing tutorial if we just had the basic shapes illustration of each item.  It goes from basic outline to more detailed sketch in the blink of an eye. 

I don't know if this is something that can be taught with a tutorial, it would more likely take a crapload of practice.  I analyze the objects and find it's more the way everything fits together and then the particular feeling and lighting you add to it later.  You could leave it this sketchy or clean it up with sharp lines & colors and the overall feel would be the same - professional.  I'm envious.  It just means I'll have to work on it more.

BernieLaraemie

~~~~~
"It doesn't matter whether something is true, just that it is believed." -- Jim Morrison
~~~~~
THIS SPACE FOR RENT

DanClarke

Quote from: YakSpit on Wed 29/06/2005 05:57:51
It could turn into a drawing tutorial if we just had the basic shapes illustration of each item.  It goes from basic outline to more detailed sketch in the blink of an eye. 

I don't know if this is something that can be taught with a tutorial, it would more likely take a crapload of practice.  I analyze the objects and find it's more the way everything fits together and then the particular feeling and lighting you add to it later.  You could leave it this sketchy or clean it up with sharp lines & colors and the overall feel would be the same - professional.  I'm envious.  It just means I'll have to work on it more.

yeah i understand what you mean, in that some of the steps are perhaps too large, what ill try to do is create something that will slot between the rough composition sketch and the more detailled one. I should stress the importance of using a drawing proram that enables you to work with layers, as it gives you a lot more flexibility when adding colour and detail.

Andail

It's not an excellent tutorial in the sense that if you couldn't draw like this before, you probably can't do it now either. There are no handy techniques, no hints or tips, no theoretical thumbrules etc.

It's still an awesome illustration though. It'd fit perfectly in a children's book or similar. Very well done!

DanClarke

Quote from: Andail on Wed 29/06/2005 12:53:06
It's not an excellent tutorial in the sense that if you couldn't draw like this before, you probably can't do it now either. There are no handy techniques, no hints or tips, no theoretical thumbrules etc.

It's still an awesome illustration though. It'd fit perfectly in a children's book or similar. Very well done!

Yes i understand what youre saying, but in my 1st post i said it was more to give people an idea of how i personally create work, rather than showing them how to. I'll try my best to make something a little more user friendly out of it though lol  ;D

SMF spam blocked by CleanTalk