Main character front walkcycle

Started by Mats Berglinn, Wed 29/06/2005 13:54:10

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Mats Berglinn

I'm working on the front walkcycle for Torleif Shufflefoot, the main character of Caribbean Mysteries. Remember the topic with him walking to the right? It's the same guy.



This is a work in progress. I have little problem with the hands so that's why there's only one hand in two frames. I have also not made the vest swing because I've wait with it until I know the arms and the legs are working.

Do you think that the arms sways right and that the legs walk right? Let me hear what you think.

By the way, I used the MI2 Guybrush frames as references for the armsway and the movement of the legs.

Tom S. Fox

The feet of the frames in the middle, the ones that are moving forwards, look somehow strange.
They doesn't look perpectivesly.
The bottom of the sole should be thinner than the top.
(I hope you know what I mean.
It's hard for me to articulate in english.)

Khris

The animation of the feet isn't bad, but the legs change size way too much.
The arms should hang more, and their movement doesn't look smooth enough.
Making a front walk cycle is very hard, though, and that's a good start.

Mats Berglinn

Thanks Thomas and khrismuc for the critics. Yeah, khrismuc, making walk cycles from the front is very hard. Good thing that mine was a good start. Here's a newer version:



I changed the feet in the second and the fifth frame and also in the first and fourth to make them match the legs. I also changed the legs so they don't change size too much (at least I hope so, haven't tried out in AGS yet so I don't know it looks). I changed the arms so they less stiff and also added the hands. I'm not totally sure about the hands. What do you think about it? Does it look right now or is something still wrong? Spill the beans guys!

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