Object.MergeIntoBackground performance query

Started by SSH, Thu 15/09/2005 13:27:49

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SSH

Does merging an object into the background make the game run faster than if you have the object on with its baseline set to 0? I'm using lots of objects onscreen and objects 0 and 1 are backgrounds, really. Would merging them make the game run faster?

12

Rui 'Trovatore' Pires

Well, the manual certainly hints at that...

QuoteMerges the object into the background scene for this room. By doing this, the object becomes part of the background and so does not slow the game down.
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SSH

Ah, I knew I'd seen it somewhere. But if you have 18 objects going, does taking 2 out save much? Also, I think its easier just to keep them as objects. Ah well, we'll see if people have problems in beta.
12

Kweepa

If they are small, it won't make much difference.
If they are the size of the screen, it could make a significant difference.
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Pumaman

Indeed. If you Merge them, then in performance terms it's as if they're not there at all. Try it and see.

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