MODULE & PLUGIN: Ags 3d v1.20

Started by Kweepa, Sun 11/09/2005 23:45:01

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Rui 'Trovatore' Pires

I do know about getting the camera's XYZ, heading, pitch and bank. But if there is a Prim version it's not documented.

::) BTW, you'll still share your "record camera movement" thingy with us, won't you? ::)
Reach for the moon. Even if you miss, you'll land among the stars.

Kneel. Now.

Never throw chicken at a Leprechaun.

Kweepa

Quote from: Rui "Brisby" Pires (a Furry) on Sun 09/10/2005 23:15:37
I do know about getting the camera's XYZ, heading, pitch and bank. But if there is a Prim version it's not documented.
Oops, quite right.

Quote
::) BTW, you'll still share your "record camera movement" thingy with us, won't you? ::)
But of course! Let's just say it's not top of my priority list.
Still waiting for Purity of the Surf II

Gregjazz

I'm astounded by the latest developments in AGS 3D!

Are there any plans for more complex texture mapping?

Kweepa

#43
Why yes, here's v117:
- fully textured models, no vertex or face limit
- loads png, jpg, bmp, pcx, tga from an optionally specified directory
- fixed primitive overflow bug (no longer crashes if you try to exceed 256 prims in a room)

http://www.steporg.com/step/ags/games/ags3d_v117.zip

Steve
Still waiting for Purity of the Surf II

magintz

Has anyone got a demo game or something so I could just see for myself what ths is like, the screenshots only show it so much.
When I was a little kid we had a sand box. It was a quicksand box. I was an only child... eventually.

Elliott Hird

Look a few posts back.

magintz

HOLY POTATOES BATMAN!!!!!! :O:O:O

I'm speechless.....

How do you create the rooms for this? I have to download this and have a play.
When I was a little kid we had a sand box. It was a quicksand box. I was an only child... eventually.

Kweepa

I presume you have already downloaded it... :)
Load up the example game and look at the room scripts.
There's some basic documentation (in RTF format) in the zip, but the walkthrough part doesn't cover some of the later additions (physics, models).

Cheers,
Steve
Still waiting for Purity of the Surf II

magintz

Yea, just had a look. That looks rather... complex. Having to draw absolutley everything using code, but the effect is very impressive. I can only hope to look forward to something being completed using this. I may attempt to make a room or something this month.
When I was a little kid we had a sand box. It was a quicksand box. I was an only child... eventually.

Redwall

The next OROW should be with this.
aka Nur-ab-sal

"Fixed is not unbroken."

Jay

Quote from: magintz on Thu 13/10/2005 20:06:34
Yea, just had a look. That looks rather... complex. Having to draw absolutley everything using code, but the effect is very impressive. I can only hope to look forward to something being completed using this. I may attempt to make a room or something this month.

It's not all code - don't forget the in-game prim editor. I made a couple rooms without touching the code.

Elliott Hird

#51
Yeah, then use the save scene feature and copy the code in :).

kadok

I've check the exaple, and on my spec;

cel 433mhz
192MBram
riva tnt 16MB
win98se

I'e had between 17-25 fps


sorry for may english... it's not my native language so I may make some mistake's

Akumayo

Just a question, is the module free-lanced, like AGS.  Ya' know, no boundries or copyright fines?
"Power is not a means - it is an end."

Kweepa

#54
Quote from: Akumayo on Tue 18/10/2005 01:06:47
Just a question, is the module free-lanced, like AGS.Ã,  Ya' know, no boundries or copyright fines?

Sure. It's released under the LGPL, which you can find at www.gnu.org/copyleft/lesser.html.
You can do whatever you want with it, but I'd appreciate a credit.
Of course, Novodex probably has a rather stricter license. You should check that.
Still waiting for Purity of the Surf II

kadok

is this module cross-platform like AGS or is only for a windows ???

and what you can do in it, only FPS games or also somethink else like top-down view games???
sorry for may english... it's not my native language so I may make some mistake's

Gilbert

Well the pluginless version was cross platform (V1.13 or earlier), since current version uses plugin I think it works only in window$ (unless of course, Steve compiles the plugins for MAC, I think the Linux engine does not support plugins at the moment).

Kweepa

I can't make a Novodex (physics) enhanced version for mac, but everything else should be possible.
The plugin source code will be available in case drevil decides to support Linux plugins.
Still waiting for Purity of the Surf II

Afflict

I just want to know is it possible to create a grim fandango kind of game?

Haddas

if you somehow manage to lock the view and have a 3D model, I don't see why not. Might be hard, might be easy. ignore me. I have no idea what I'm talking about, but since we've already gotten this far. Also, any updates?

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