cemetery:night version

Started by txarly, Tue 06/12/2005 22:47:21

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RocketGirl

#20
Quote from: ildu on Thu 08/12/2005 18:47:18
Yeah well, I'm talking about how convincing it looks. For a building to look like a somewhat realistic building, you only have to make a box and slap a texture on it. For a building to look like a convincingly cartoony building, you have to add bend, noise, etc. modifiers, you have to have a knack for making things look cartoony,

Not at all. See, that's true if you're going for a specific style of cartoon--say, something Sam&Max-ish--but that's only one style of cartoon!
There's anime-style, there's afterschool adventure-style (think GI Joe or The Transformers or TMNT, etc), there's the FOX Kids style (a more blocky version, like the recent Batman cartoon), there's the Powerpuff Girls style (which is like the old Hanna-Barbera style mixed with anime), and so on and so forth. You only have to warp the geometry in funky ways if you're going for that specific style. If you think that's the only way to look cartoony, well, you need to think outside the box a bit more!

Quote
you have to model more stuff, so that the plane textures don't show through it and you have to adjust lighting (which isn't really a big deal).

..."so that the plane textures don't show through it"? I'm not even sure what you mean by that.

And adjusting the lighting can be dealt with. Using a toon-shading plugin is actually somewhat problematic when it comes to lighting, but that can be dealt with by using the plug-in only for the inking and making your own shader out of Gradient Ramps (if you're using MAX, that is). In fact, by being creative with Gradient Ramps, you can do something that most toon shaders don't: alow your toons to react to light color.

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If txarly were to switch to cartoony, he would most likely have a harder time making backgrounds of the same quality as his realistic work.

Re-texturing a photo-real 3D scene to become toon shaded is time-consuming, but the results can be very rewarding.

Quote from: He-Man
I am just learning 3ds Max and I would love to see that...

Well, when I have a spare moment, perhaps I'll post a toon-shading tutorial, then. For the interested.
May the Force be with you

Nikolas

One question out of interest, since I have already criticised the fantastic piece of art: You guys (and gals) that use 3d MAX you have a legit copy of it? Or is it too risky to tell me? Just questioning so I can see what I can do... in the future...

RocketGirl

Quote from: Nikolas on Sat 10/12/2005 18:25:49
One question out of interest, since I have already criticised the fantastic piece of art: You guys (and gals) that use 3d MAX you have a legit copy of it? Or is it too risky to tell me? Just questioning so I can see what I can do... in the future...

My copy of MAX is legal. It's MAX 3.1 because I'm too broke to upgrade, but it's legal. And gets the job done.
May the Force be with you

ildu

My copy is illegal, version 7.

MarVelo

wow good thing im not an asshole and have you reported for software piracy.

ildu

Reported? Who are you gonna report. It's still legal here in Finland. And it could be rhetoric for all you know.

IM NOT TEH SPAM

What?  You wanna search that?!  IT WAS PLANTED I SWEAR!!

I don't think the police really care to search computers because of a piracy tipoff--it's just too much hassle for too little spoil.

Elliott Hird

Quote from: ildu on Sat 10/12/2005 19:06:51
My copy is illegal, version 7.
Cleverest thing to say on a forum. Ever.

Nikolas

Shit and this is all my fault. Now I propose everyone to edit their post. I know what I want to know and thank everyone.

Now since there is no money making I don't think anyone cares for that. I used to have piraced copies of samples (50 DVDs!), but now I don't use them anymore, since my works have gone public. Simple as that.

No harm done.

Nothing to see here people. Carry on, carry on...

MarVelo

Not that I really give a crap! I am anti-capitalism but its not that smart


George Orwell- "Big Brother is always watching"

ildu

Quote from: Elliott Hird on Sat 10/12/2005 22:09:28
Quote from: ildu on Sat 10/12/2005 19:06:51
My copy is illegal, version 7.
Cleverest thing to say on a forum. Ever.

You should visit the forums at www.theisonews.com or www.nforce.nl, so you'd see tens of thousands of similar posts. On a sidenote, piracy is becoming illegal in Finland quite soon. The parliament is currently discussing the matter. Nevertheless, it would be quite a lottery if one person was arrested for one piece of software, especially when the software wasn't finnish. There have been only some 2-3 serious arrests in Finland altogether that all included wide-range distribution of pirate software (of which one was a FBI collaboration to get a finnish guy who was a cracker for the infamous DOD, the first warez team). It's funny how in Sweden everything is still legal, even distribution. The big players there know that outlandish laws have no relevance there, as they don't in Finland either.

Sorry for the rant. If anyone is uncomfortable with this, just ask a mod to delete these posts. I don't think it's fair for txarly, either, since it's his thread.

So, on-topic: Great looking backgrounds. The day image is much better than the night one. And I don't see much trouble with the walkable areas in them. Maybe the interactions are a bit limited, since that fence restricts movement, but I don't see anything especially wrong in the backgrounds. Good stuff, hope to see more soon.

Shane 'ProgZmax' Stevens

People, please THINK before you post a reply.  That means, think about whether it is directly on topic and germane to the discussion.  Asking whether someone has a pirated copy or not of 3dsmax has absolutely NOTHING to do with a critique of Txarly's work, it's quality, or anything.  Now get back on topic before I have to karate kick you all in the butts!

As for the image, I quite like the layout as far as an opening still shot or a fmv goes.  I don't see how it could work for a 3rd person walkable area though, if that is what the intention was.  It has a good moody atmosphere, the trees look decent (which is rare for a 3d scene imo) and the fog and such hides some of the jagginess the image would have otherwise.  Nice work.

Reminder

Hi! I love your backgrounds. Also, I'm trying to make one like that for my game. I think you could give some general advices about 3d rendering to help people to improve their skills in that ( Well, i think i need them :PÃ,  ;) ), like: what program do you use, computer, rendering engine...
I decided toÃ,  make 3d backgrounds for my game because I tought that it would be faster to render scenes than draw them, but I think i was wrong; I don't have enough experience in 3d rendering (neither a good computerÃ,   :-\ ).
bye!
"With a lot of carefull"

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