Adventure game idea

Started by biothlebop, Sat 25/02/2006 01:16:27

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biothlebop

I was thinking of the following:
The game is split into two parts. One involves the real world, where a person is sleeping deeply. You control his friends, who decide to play pranks on him and do things like draw on his face, place his hand in a bowl of water, tie his legs together with a piece of string, tape all of his stuff to the ceiling, keep a bag of chips under his nose etc. Generally mischief/funny things you can do to sleeping/passed out people.
The other part is played by the person sleeping. The things you do to him in the real world affect the nature of his dreams. Place his hand in a bowl of water, and he suddenly finds himself knee-deep in water; pinch him, and he is chased by lobster monsters etc.

It could either work out linearily, like most adventure games, or like DOTT, where you can switch the characters when you wish, and their actions influence events elsewhere. Personally I'd like to see it as dynamic as possible, but I haven't created anything in AGS, so I don't know what it's capable of.

I won't probably do it in the next few years (or any other game for that matter), but feel free to evolve the idea, or just tell me if it's retareded.

I guess I'm partly biting the IF game Photopia with this one.
Hell is like Tetris, make sure that you fit.

Grapefruitologist

That's an awesome idea! I love prank games, where you do horrible things to other people that you would never even think about doing otherwise!
Anyway, I'm making a game kind of similiar-a boy breaks up with girlfriend, and then they switch bodies, and she ruins his life in various different horrible ways...
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Afflict

MMMm object of the game? To wake up?

I dont know you must remember that the player need directions sounds more of a flash idea to me..
IMO

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