Suggestion: GUI Control Z-order

Started by RickJ, Tue 28/03/2006 22:35:26

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RickJ

I'm making a GUI module that supports multiple text input fields by dynamically sizing and positioning the textbox control over the button used to implement the field.   The problem is that whenever a new field (i.e. buton) is added to the GUI the textbox control must be deleted and then re-entered so that it overlays the field.  Otherwise it it's hidden behind the button.   

Would it be reasonsable/possible  to have the ability to set a control's z-order either at run-time or during edit, by other than the "deletion/re-entry" method?   

[edit]
I see that it's already on the tracker so I would like to add my above comments in support of this feature and perhaps bump the priority a tiny bit.   ;) 

http://www.adventuregamestudio.co.uk/tracker.php?action=detail&id=497

Radiant

In the meantime, using two overlapping GUIs will do as a workaround.

RickJ

I started down that road once and abandoned it because of the extra hassel.  I may revisit that before I'm done and see what I can do using the "another GUI" technique.

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