changing talking view

Started by Steel Drummer, Wed 03/05/2006 01:15:58

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Steel Drummer

How do I change a character's talking view?
I'm composing the music for this game:



Akumayo

Please read the manual more carefully before posting things such as this.
"Power is not a means - it is an end."

Steel Drummer

nothin' in the manual about changing talking views. It only tells how to change the walking view.
I'm composing the music for this game:



Akumayo

From the manual:

Quote
int Character.SpeechView

Gets/sets the character's talking view. If you change it, the new view number will be used as the character's talking view in all future conversations.
You can set this to -1 to disable the character's speech view.

Example:

character[EGO].SpeechView = 10;

will change the character EGO's speech view to view 10.
"Power is not a means - it is an end."

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