Having trouble transitioning between rooms. (SOLVED)

Started by , Sat 20/05/2006 04:28:50

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thefeatherbeast

Hey all. I checked the FAQs, the manual, the knowledge base and the forums and couldn't find an answer to my problem.

Here's the thing: all of my rooms transition just fine so far except 2. For these rooms, it fades out and then fades back in onto the same room I was already in. I used a hotspot with the command to change rooms to specific coordinates. I double and triple-checked that they weren't set to send the player to the same room he's already in, so what could the problem be? There's nothing invalid about my first room being room 0, is there? Because one of the rooms is supposed to lead to room 0.

Thanks for being patient with a newbie,

-the featherbeast

Candle

Check the rooms again as you have something sending him back to that room.
I have done it before so take your time and look at all the scripts.

deftonesrule

yeah this is something i did by accident when i started making rooms, load up each room seperately to make sure you didnt overwrite the 2nd room with the first one.

if they are both indeed different, look in your interactions and make sure it says which room number to go to.

aside from that im a noobie too so goodluck geting that straight.

thefeatherbeast

I still can't  figure it out I changed the transition to a dissolve and now for just a second I can see the room I want to transition to, but the same room then loads...almost like it fades out to the room I want and then overlaps it with where my player character already is. The numbers all see to be right, so I don't know what's going on. BTW, I have zero scripting experience and am a complete noob with this, so any more help would be much appreciated. Thanks to those who already posted.

-the featherbeast

Ashen

Can you post the script or interaction editor commands you're using to change rooms? Also, ANY interactions you have in the rooms that don't work (particularly 'Player enters room(after fadein'). It sounds like it may be what Candle suggested - you're somehow sending the player back to their previous room - since you get the brief glimpse of the room you want to be in.
I know what you're thinking ... Don't think that.

thefeatherbeast

Sure. It goes like this:

I made the room's door a hotspot with this quality: Interact hotspot>Player-Go to room with specific coordinates (0, 131, 104)

For the other room I did the same thing: Interact hotspot>Player-Go to room with specific coordinates (4, 41, 79)

In both cases, the specified room IS the one I want the player to go to.

Thanks,
the featherbeast

Ashen

What about in those rooms? Are there any interactions that might be changing the room (e.g. are the coords they arrive at on a Region that sends them back through the door)?
I know what you're thinking ... Don't think that.

thefeatherbeast

hmm, that could be it! Let me see if i've got that happening and change the coordinates if necessary.

-the featherbeast

thefeatherbeast

that was it...it's working now.

thanks all.

-the featherbeast

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