SUGGESTION: LucasArts-Style w/background

Started by joelphilippage, Thu 07/12/2006 02:37:59

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joelphilippage

There is one kind of speech style that is not included which is lucas arts with a text box background. I would want it for my next game.



Scummbuddy

What LucasArts game are you trying to emulate?
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

joelphilippage

Im saying that they should have a text box like for narrator speech and use it around the characters text above there heads. just like lucasarts-style speech but with the words in a text box.



Rui 'Trovatore' Pires

That makes little sense. I mean, I understand what you're suggesting, but picturing it in action makes little sense.
Reach for the moon. Even if you miss, you'll land among the stars.

Kneel. Now.

Never throw chicken at a Leprechaun.

monkey0506

It's not exactly customary, but I think it's reasonable for him to want his speech displayed that way. Personally I wouldn't use it, but I'm all for customizability.

SSH

Well, of course, a module could do it. Basically, its a simplistic kind of speech bubble.
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Rui 'Trovatore' Pires

Yeah, you could use the Display commands to do it, and position them using the DisplayAt (or something) function. Not that hard, but really, the thing is, when you have LSC speech in a background box it's not speech anymore, it's a narrator box.

Well, that's the conventional thing, at least. Which is why there's no such supported option. But like SSH said, pretty easy to do yourself. But you'll confuse the hell out of the player.
Reach for the moon. Even if you miss, you'll land among the stars.

Kneel. Now.

Never throw chicken at a Leprechaun.

monkey0506

I posted first which inherently means I called dibs on it! Back off evil fiend! :=

Lol. Actually even if I did work on something like this I wouldn't start right now...right now I'm going to sleep. Then when I wake up I have to fumigate the house so I won't even be around my precious computer for a minimum of 4 hours. If you have some ideas/the incentive/the time feel free to make a module Andrew (I'm really just jealous ;))

SSH

I've added speech bubble capability to my Hypertext module so this perhaps meets your needs, now...
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joelphilippage

That works good. But it would be better if there was a way to allow you to set it constantly for all the characters. Its pretty hard to use it on dialoge speech. and it might be easier that way.



strazer

Quote from: joelphilippage on Thu 14/12/2006 13:30:32Its pretty hard to use it on dialoge speech.

Yeah, that's the problem with all custom speech functions. Rather than trying to implement all these suggestions, maybe CJ should really look into allowing script functions in dialog script.

SSH

Or generally provide a post and pre hook into all the built-in functions ;)
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Radiant

If I recall correctly, the DisplayTopbar() function does mostly what you require.

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