Moving without Pause

Started by PsychicHeart, Fri 16/02/2007 10:57:37

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PsychicHeart

Is it possible to have a character moving without the pause that comes during a character moving (in relation to non-ego chars).
Formerly known as Flukeblake, Flukezy etc.

Ashen

Have you even tried?
Just use Character.Walk without the blocking parameter (which is the default behaviour anyway, so you must've been adding eBlock yourself). If you want them to walk a path, try Character.AddWaypoint or even the CharacterControl Module.

If you hadn't tried these, please: READ THE MANUAL, THE BFAQ and THE FORUMS before asking another question.
If you had tried any or all of these and had problems with them, BE SPECIFIC about what you've done and where the problem is.
I know what you're thinking ... Don't think that.

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