Mockba (RPG game)

Started by JpGames, Thu 12/04/2007 02:21:10

Previous topic - Next topic

JpGames

BGs updated





You can download the progress here:

http://rapidshare.com/files/25527224/Mockba.rar

(Fight engine almost ready; adding more rooms and enemies)

JpGames

Andail

You're better off posting in the need-help-thread in the adventure chat forum.

You have made very little progress so far, and should come back when you've developed at least 20-30% of the total game.
Also, you haven't actually published screenshots as the rules clearly say, but simply background images.

Please modify your post to include screenshots, or it will be locked.

radiowaves

Oh god, those backgrounds! My eyes are now burned!
I am just a shallow stereotype, so you should take into consideration that my opinion has no great value to you.

Tracks

Andail

Radiowaves, this isn't the critics lounge, and even if it was, you should provide more substantial feedback and try to be constructive.

JpGames, just out of curiousity, won't your game have any kind of interface? Will it just be Roger walking around on vast screens?

Akatosh

With no cursor of any kind visible?

Fee

Im making an RPG so i checked his out :D

There is a Cursor. Tho only the default walk one at the moment.

Hes got 6 rooms in the above style, one that has random encounters. Theres a fight interface with Sword. Magic, Health Pot and Mana Pot icons.

I think the idea of this thread is so he can get some help with art. This is just a Demo of his concept i guess :P


JpGames

#6
The game have the battle interface as Fee said, but is much more complex; new buttons are added as soon as you learn new techniques or you reach some skill levels: leave the battle, double sword, double magic, get mana, get healt, and a long etc. A new update is uploaded with the battle engine finished (the opponents now also attacks you )

http://rapidshare.com/files/25999371/Mockba.rar

Please, feel free to let me know your opinion.

JpGames

SMF spam blocked by CleanTalk