Charlie Foxtrot & The Galaxy of Tomorrow

Started by Baron, Tue 17/07/2007 19:48:41

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Baron

-Will a free-thinking clone be able to overthrow the conformist empire that created him? 
-Will he be able to track down and join the rebellion through a galaxy as zany as it is dangerous? 
-Will you be able to keep your sides from splitting while playing this zany parody of galactic proportions?

If you are curious about finding out the answers I suggest you try:

CHARLIE FOXTROT
& THE GALAXY OF TOMORROW 
 

      The story is about Charlie, a clone's clone that just has to be himself.  Help Charlie flee the Empire of Conformity, track down and join the rebellion against it, and fulfill his quite unclonelike destiny!  Travel through worlds as zany as they are crazy, defy danger and convention like there's no tomorrow, and throw your funnybone to the solar wind in this wild, epic adventure!


SCREEN SHOTS:  First here's a picture of Charlie about to steal the Millenium Bug from a Conformist space station. 

This is Charlie wasting time in the scuzzy Burger Bar on the planet Aridis.

And now he's talking to Oxar the Grunge on the post-apocolyptic puppet world of Marf. 

DOWNLOAD NOW

GAME NOTES:
       -5MB zip file expands to about 49MB size
       -1872 sprites
       -62 rooms
       -hundreds of animations
       -thousands of witticisms
       -25 original and adapted musical pieces
       -built in "Retry" function for players that keep dying
       
**This is a full length game and will probably take you two hours or more to finish.
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EDIT:  I thought I'd hype the game a little more with a screen shot montage:

cobra79

Congratulations.
I've downloaded it and hopefully will find some time at the weekend to play it.

Captain Lexington

Hell yes!

I was looking forward to this game, and I don't even do that kind of thing.

Downloading now!  ;D

dunnoson

NIce work, I am downloading it now.

I am interested in the game now from the questions that you posted.

I will let you know of any bugs that I find.
currently working on:


I am in the Brainstorming stage.  Also am trying to gather a team.
I am committing to this game.

Thinking about creating another game, NCIS themed.

Aaron

Damn, sorry to say, caught an early bug. When you finally get away on the ship and head to the planet, the game freezes at the exact moment you should be landing. It shows the background, but not the animation. even the little timer freezes.

MoodyBlues

Looks great!  I'm playing this the minute I finish my essay.

(Oxar looks like a Psychlo.  Which is awesome.  ;D)
Atapi - A Fantasy Adventure
Now available!: http://www.afwcon.org/

Jon

Hey Baron, I found a bug on the planet Aridis.

Spoiler
If you dance with the fly-woman, she will eventually walk away with the fly-man. For some reason after this, only the 'Walk' cursor can be used.
[close]

yarooze

I also had it...  :'(

Since I hadn't any save, I found the solution for this case:
Spoiler
After your cursor sticks in the walk modus, go to the left in the desert. Let the desert shark eat you and then press "retry". Now you can use every cursor mode again.
[close]


Quote from: Jon on Wed 18/07/2007 11:01:00
Hey Baron, I found a bug on the planet Aridis.

Spoiler
If you dance with the fly-woman, she will eventually walk away with the fly-man. For some reason after this, only the 'Walk' cursor can be used.
[close]
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Baron

#8
It seemed to work fine in the released version (1.1).  Maybe since you guys were both beta testers your both looking at the 1.0 version I pre-released two days ago?  (Version info is under the question mark in the main GUI).
The space ship freezing bug is more concerning, since it has only happened twice -ever! -and never to me.  I'll look into it again, but I'd appreciate more information about what you were doing before the game froze.  Has anyone else experienced this problem in the latest version?
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Later that day.......
         OK, I've uploaded version 1.2.  The rare hanging bug was caused by pressing the "launch" button while already in space.  If you avoid doing this the old version will work fine, but there are a few other minor glitches and spelling mistakes corrected in the latest version.

                                   Enjoy!


ManicMatt

Had a quick punt on it. This looks to be really funny! I am looking foward to playing this properly!

i k a r i

Yay!! another BaRoN game!
I hope this game have the same quality as the other games you work on!, it will be another AGS classic  ;D

I'll be out on holydays this week, I'm leaving tomorrow morning, so I'll play it further later, but I love what I see so far! Thanks and congratulations!
QuoteWell, one think is not liking him, and the other is making humour of the retarder people!
Nacho speaking of Bush.

MadEvie

Spoiler
i teleported somewhere in the copper box but when i walked towards the grass the game has just frooze i can't do anything and the curser is on the circle bit when it's usually loading something?
[close]
hmmm such a shame i was enjoying that.
Death leaves a heartache no one can heal, love leaves a memory no one can steal

Babar

Quote from: MadEvie on Sun 22/07/2007 14:36:28
Spoiler
i teleported somewhere in the copper box but when i walked towards the grass the game has just frooze i can't do anything and the curser is on the circle bit when it's usually loading something?
[close]
hmmm such a shame i was enjoying that.

Same happened to me. As useless as this may sound, When I Ctrl+Xed, it was (and I say from memory, so it's probably totally wrong) room 66 and line of code 225 (or at least 200 something). Some other (minor) bugs and mistakes:

Spoiler
The mirror in the bathroom caused problems. If you click on the flush while in front of the mirror, the character walks blockingly towards it, so the reflection gets stuck there. Next time you go in the bathroom, the reflection is still in that place, before it disappears. I suppose you can fix this by making the walking to the flush a non-blocking walk.
Also, it's chock-full, not chalk full. Unless the garbage dumpster is full of chalk. Some other minor spelling errors I cannot remember now.
[close]
The ultimate Professional Amateur

Now, with his very own game: Alien Time Zone

Dave Gilbert

I haven't played an AGS game in ages, but this looked like fun so I gave it a whirl.

GREAT fun so far!  Reminds me of Space Quest back in the day, with all its funny scifi references.  I am stuck, though:

Spoiler

I got the light sword, the mint, the coin, the pill and the wrapper.  I assume I have to nab K8 for "PhD Qui" now, but she won't talk to me.
[close]

Nostradamus

This game is brilliant!   A true jewel! 
This was tremendous fun with this cool plot and interacting with so many characters from favorite TV shows & movies of mine!  Simply awesome. I love the way you mixed all of them together with humor in an interesting plot and well built game. I love the humor in this game and I love how you put a funny remark whenever you click either look, use or talk on EVERYTHING, in the spirit of arguably the best AGS game series ever - the series that gave us this face:  :=
This game is instantly one of my favorites!   

I could live without the maze in the Tardis but at least it had those icons to help.
One thing to fix is the balance in sound. There are big difference in music volumes, so you need to adjust the volume almost everything you move a room and that's a nuisance. Worst than that, the sound effects' volume is much higher than music volume and sometimes when I had to turn the volume really high to hear music a sound effects would bomb out in much higher volume and almost deaf me.



anyel

I really enjoy the game but I found some bugs. I downloaded version 1.2.

Spoiler
Quite at the beginning of the game, i had played the videogame, i guess I hadn't crossed the desert yet, for sure I hadn't developed the photo: I used the phone booth to get to, as I didn't know then, Primordia. When I walked  from the platform the booth landed on to the other platform, the game froze and I had to close it the hard way.

Close to the end of the game: I already had the source and had been back to the first Planet to fight the Lord, which didn't work out. I went back to Primordia, thinking I might have missed something, walked around a bit and talked to Big Sister again. When I went back to the security guard and tried to leave the room I couldn't. There was no door anymore, actually it looked as if the door was open, but I couldn't go through it.  I had to reload a savegame.
[close]

MoodyBlues

I ran into the same problem as Anyel, which is unfortunate since I'm really enjoying the game so far.
Atapi - A Fantasy Adventure
Now available!: http://www.afwcon.org/

Baron

#17
I've been at the Mittens Ontario meet the past week so sorry for not keeping tabs on error reports, etc.  I'm glad everyone is enjoying the game despite the occasional bug.  I can't possibly bear to look at the code tonight -sooooo tired - but I'll see if I can't hunt down those glitches tomorrow.

Baron
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EDIT JULY 28 2PM EDT -  I've uploaded version 1.25 which should fix the disappearing door (& walkable area) bug in the secret base.  It also fixes a few other minor glitches and more spelling errors.  The one thing I could not do was duplicate was the game crash when
Spoiler
you use the time machine to get to Primordia.
[close]
I tried for two hours to get the game to crash but I couldn't.  The next time this occurs please abort the game (Alt + X) and see if it gives you a precise room number and code line (I looked in the 200s of room 14, 38 and 66 and couldn't see anything that would cause the game to hang).  I will also need to know:
Spoiler

1) have you used the time machine before, and for what.
2) where you have been to with the space ship.
3) how many times you have died, and where (only applicable if you've used the "Retry" function).
[close]
Any information you can give as to what you were doing immediately before hand may also be relevant.  I'm sorry that this bug has interrupted your gaming experience but it seems to be a rare phenomenon.

Dave Gilbert

Just finished this game.  Hecka fun!  One of the few games to get comedy right.  It's very easy to slack off doing a comedy game (the attitude of "it's just a joke game anyway" is often prevelant), but your attention to detail with even the smallest animations is nothing short of impressive.  The pixellated close-up of foxtrot's face in the cockpit is a bit slackerish, but I'll forgive you that one slip. :)

One thing I never did while playing:

Spoiler

I never used the tardis to get to primordia.  Does it change anything if you do?
[close]

Baron

I thought the big pixels looked right, like a close up of small pixels... ;D.  But you're right, the close up of Ace had slightly better resolution (although he wasn't as close as Charlie), so I wasn't really being consistent.  I've been playing around with Flash as a drawing program so these scaling issues shouldn't be apparent in my next game.

Spoiler
As for the time machine, it really isn't integral to the plot.  If you win the video game you'll be given secret co-ordinates for Primordia, but you can't really do anything there without visiting Marf first so it's really just a bonus.  It can be used to find another, more amusing bonus screen, but I'm not inclined to divulge any specifics at this time.
[close]

Glad you enjoyed the spirit of the game! 

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