The room background turns gray when I load it to AGS

Started by Radisshu, Thu 13/12/2007 18:58:32

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Radisshu

I'm making a game with the resolution 640x480 and 32 bit colour depth, but when I upload my 32-bit BMP it just turns gray, both in the editor and when playing the game. Could this be because of too many colours or something?
I couldn't find any answer to this in the guide, so I'd be glad if I recieved some help.

This is the background, if it helps any:

http://img231.imageshack.us/img231/5677/kullarjs9.jpg

GarageGothic

The BMP format uses multiple encodings depending on color depth, and is generally a pain (not to mention a waste of disc space). Try saving your background as a PNG instead and see if that helps.

(As a sidenote, it's not much help uploading your background as a jpg if the problem derives from the BMP format)

Radisshu

Oh, I know, I uploaded it because I thought the problem might be too many colours or something.

Turning it to a PNG worked, thank you!

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