Problems upgrading to 32 bit

Started by , Sat 01/03/2008 20:55:32

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bicilotti

The colour depth of my game is 16 bit. I decided to upgrade to 32, since I may import a png with alpha channel now and then.

When I change the depth on "general setting" and run the game some of the sprites are, blue, some others totally screwed, some others fine.

Tried to export and reimport the wrong ones but with no success. Any hint?

Matti

Have you tried to resave the wrong ones as 32-bit-pictures?

bicilotti

Quote from: matti on Sun 02/03/2008 12:58:14
Have you tried to resave the wrong ones as 32-bit-pictures?

That did it.

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