First Sprite C&C

Started by makerofgamz, Thu 29/05/2008 01:17:48

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makerofgamz

I drew my first sprite today. I hand drew it then scanned it in and filled it in. Took me about an hour to do. And critiques or suggestions....?


DanielH

Really good, actually. Although the sprite seems quite big, what res do you plan to put him in? Because if he's going in a game, he needs to be scaled down.

makerofgamz

#2
thanks. yea, I have another version of him that is smaller, but it would have been hard for you all to see. Thanks for the comments. I have a few more that are almost done, ill post them later.

Update: Another sprite.


DanielH

Your work is very good, but your second sprite... she's okay in the main, but her breasts are... everywhere. And her left leg needs a knee.

makerofgamz

ok, what do you suggest for her breasts? More on the same level? And she does have a knee, its supose to be hidden behind the other leg. Well, thats what its suppose to look like.:D  This is the final sprite for my first room. YAY! now I can take a break from drawing and get back to creating the game.


paolo

These look lively and fun, but I'd like to make two criticisms:

On the woman's breasts: her left breast is under her armpit. It needs to be further over to (our) left.

On the dog: its forelegs meet at a point in the dog's belly. This dog would have difficulty walking. They would look better if they were more parallel and came from either side of its torso rather than a single point.

Mazoliin

I've some problems with the feets of the dog and its right ear (our left) is a bit pointy, and the snowman shape of the body.
And those empty eyes, staring at me...

makerofgamz

I edited the dog a bit to fix some of the things you mentioned. It does look a little better.


DanielH

#8
I agree with paolo- the dog's legs should be higher on its body, and less curved.

makerofgamz

ok, I think I fixed the legs. At least I think so.


DanielH

Looks much, much better. These sprites look good, what sort of game are they going in?

makerofgamz

Thanks! Not quite sure what type of game yet. Still just trying to settle on a style and increase my 2D drawing skills, then I will sit down and create a story line and plot. Thanks for all your critiques. The dog looks much better:D Not to fix that ladies boobs:D

makerofgamz

Yet another: I had the most fun with this guy. Comments.....


Alarconte

I think a more usual hat fits better... And the torso, in the left, maybe is wrong.. maybe not.

In anycase, you better need to rescale the characters to the useful size to use in your game, and then will be sprites. Now are just drawings. If you resize all the characters to the useful size, (thats could be challenging) would be deserver of joy.
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makerofgamz

Heres what I estimate to be the in game size. I'm pretty pleased! Most fun Ive had in a long time:D


Ryan Timothy B

You have a nice style for those characters.  They have this cartoony feel to them that I like.

I think the chef could use some more work.  The face and hat just don't fit your style of the other characters, including the mustache.  His body is 'alright', perhaps you could draw the serving tray on a slight angle towards the camera so it doesn't look like he's balancing a bar in his hand.

I like the evil grinning kid though.  I hope that's the playable character.

    Oh, and fix that darned boob!  Looks like she has something wrong with her ribcage, doesn't look like a breast at all (by that I mean: the breast on the right should be moved to the left closer to the center of her chest).

makerofgamz

haha, yea, the little kid is the main character. I have to find a way now to animate him. Any ideas...??? Alarconte, what would you suggest for the hat...?

cat

I would suggest that you make a paintover of the resized sprites in a clean pixel-style before animating them. I've zoomed into your picture with the final size and I think it shouldn't be hard to do.

makerofgamz

ok, heres the set of sprites with a more pixelized look.


Questionable

I'm not sure why you put a pixelation filter over those sprites...

Anyways, the faces could use a little more definition. When they're at the sizes you said would most likely be "in-game" it's very difficult to make them out, with the exception of the chef.

I really dig the cat, the dog still seems weird for some reason and half of the people have their hands in their pockets! lol

Someone doesn't like drawing hands...

It will be much easier to animate the characters without hands in their pockets.
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