Characters for a new game.

Started by lukethewarrior1, Sun 30/11/2008 13:24:20

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lukethewarrior1

I really don't like the default charecter that comes with ags. I downloaded the space pack from sylpher so I wouldn't have to make one. ags wouldn't find the space pack files. How do you make a working character?

Akatosh

I think the format of the space pack graphics (.pcx, right?) isn't supported in 3.1 anymore. You'll need to convert them back to, say, .png if you want to use them.

And read the tutorial, especially part 6.

lukethewarrior1

I don't know how to convert back to png.

lukethewarrior1

I hate the dude that comes with AGS. How do I create a playable character?

Matti

Draw frames, insert them a sprites in AGS, use the sprites in the character's views and... READ THE MANUAL.

And like Akatosh said: Don't open a row of threads containing the same (stupid) question.

scotty42

Quote from: lukethewarrior1 on Sun 30/11/2008 21:19:13
I hate the dude that comes with AGS. How do I create a playable character?
If ya want something quick and don't have the skills, try the FREE web based CHARA Maker:
http://charas-project.net/charas2/index.php

Ghost

Aye, the "CharaMaker"... I would not recommend you to USE the graphics, but it shows the basic principle. You need an image of your character facing into the compass directions (N, S, W, E) and, if you want him to move, you will need to draw all the frames of that animation. Then import, create a view to hold the animation, and off you go.

You may hate the "dude that comes with AGS", but it is a good template to make your own; drawing and animating a character is no trivial task.

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