Working title: A land of Magic I

Started by Shockbolt, Sat 28/03/2009 22:19:56

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Shockbolt

So I finally found a software that would allow me to create a quest for glory / kings quest game , just the way I want it to be!
I started learning myself scripting last weekend and I started creating the graphics for my game yesterday.

The game will be part adventure, part rpg and will be a quest type of game but also the player will be able to roam free to gather components and to take on many lesser quests.
The main portion of the game will revolve around the player being able to gather components, and with these, create all sorts of spells, items or whatever the npc asks to have created. Leveling up allows for better equipment, and to produce more advanced stuff. The game will have several stats such as hunger, fatigue, health and so on but there will be little direct combat. Instead the outcome will be based on many factors such as use of correct items, keeping Your fingers out of dark holes, brambles etc that will might and in many cases will cause damage to the player. If too fatigued, the character will simply refuse to walk along, and might even take a nap Which again might cause the player to forfeit a timebased quest.

Resolution will be 800 x 600 , with many planned panoramic rooms.

There will be different seasons and a day/night cycle, thus allowing for variations in both play and objects in each scene.

The graphics seen below might and will change before the game is completed.

I'm currently creating the walking animations in PS CS 2.0, and I've included one example below, along with my mouse cursors and some screenshots:









Panoramic view that the player will see pretty early in the game.


Update (5th. April 2009);
Remodelled the GUIs and I've sketched the map and scenes.
Painted one of the crafting areas today, a preview of it can be seen here:

Dualnames

This looks astonishing good, and the gamewise part of the game sounds really good to me, too.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

rbaleksandar

lol The littl' guy looks so cute with this mushroom on his head. :P Looks great! From your description I assume you're making something like Quest for Glory. :) I hope the story is as good as those screenshots up there look :)
I am a mighty pirate. Arrrrgh!

Shockbolt

The scenes seen above are from the beginning of the game, and it currently lacks mainly the cutscenes showing how Shrooms (the little dude there) ended up where he did etc.
I'm doing some research into creating cutscenes now, so when I get the hang of that, I'll create a few of them for the preview and post the download URL for it here. It'll prob take me a week or two since I got loads of illustration work to finish these days.

And I'm already looking into scripting the story to create an Eye of the beholder type of game. I just can't believe I found this software, it's like a little piece of heaven :D

Frodo

This looks amazing.  :)

Your wee guy is so CUTE!!!  I love his wee ears  *huggles*   ;D


Ghost

Mmmm, juicy stuff. Best of luck with that project, it smells of goodness.

Mouth for war

This looks really nice. Keep up the good work :D
mass genocide is the most exhausting activity one can engage in, next to soccer

tanito0

Can't wait for playing! Keep working
Pixelado

Shockbolt

Thanks people for the encouraging and nice words! I've finished scripting the main story and by the looks of it, I will be able to begin on the intro cutscenes, and be able to finish the rest of the walk views today. Might even be able to finish the graphics for the other GUIs.

I'm also getting some help from my brother, creating the ambient music, and the music for special locations and happenings in the game.

I'll post more "teasers" and previews when I have some :)

Alarconte

I love adventure-rpg games

Luck with your game! If you need some RPG-qualified tester (xD) call me!
"Tiny pixelated boobies are the heart and soul of Castlevania"

Galactic Battlefare Capital Choice Part 1 , finished, releasing soon
GBF CC Part 2, WIP

i k a r i

Wow  :o I love how this looks. If you don't mind me saying the only thing I don't find fitting with the overall beautiful design of the game are the stats.

What about making it graphic instead of coloured text, I mean, everything is so beautiful, the menu, the backgrounds the character, even if you say they are not finished yet.

It doesn't seem to go with the graphic quality this game has,
I hope you don't mind my noob critics

Good luck!!
QuoteWell, one think is not liking him, and the other is making humour of the retarder people!
Nacho speaking of Bush.

subspark

This is looking fab, Shockbolt. Is this your first game? Congrats and good luck to you!

Cheers,
Sparky.

Shockbolt

#12
Quote from: i k aare i on Mon 30/03/2009 04:56:12
Wow  :o I love how this looks. If you don't mind me saying the only thing I don't find fitting with the overall beautiful design of the game are the stats.

What about making it graphic instead of coloured text, I mean, everything is so beautiful, the menu, the backgrounds the character, even if you say they are not finished yet.

It doesn't seem to go with the graphic quality this game has,
I hope you don't mind my noob critics

Good luck!!
Well said, I want some kind of bars in the end, along with visible numbers, but for now, the text shown will have to do. I'm concentrating on the first 4 areas right now, trying to finish all the cutscenes, scripting and stuff, to see what a test portion of it will look like. The GUIs visible in the previews are also likely to change in both appearance, size  and location on the screen.

But thanks for the feedback, I really appreciate it!

Quote from: subspark on Mon 30/03/2009 07:16:08
This is looking fab, Shockbolt. Is this your first game? Congrats and good luck to you!

Cheers,
Sparky.

I've been part of other pc games before, but this is the first stand-alone game I've created.

http:\\www.torpia.com

and

http:\\www.xhodon.de

Two strategy\fantasy browser games I've helped creating graphics for.

Quote from: rbaleksandar on Sat 28/03/2009 22:49:24
lol The littl' guy looks so cute with this mushroom on his head. :P Looks great! From your description I assume you're making something like Quest for Glory. :) I hope the story is as good as those screenshots up there look :)

Thanks :)
It's a character I once created for a comicbook series that I never got around finishing, his name is Shrooms. I'm not quite sure what I'd call this game but it will be both similar to the kings quest games and quest for glory and a bit of "free-roaming adventure\rpg".

The main story for this (first of many?) game has been nailed down, working on the spice: the side quests now.

edit by darth - combined triple-post into one!  No need to make a separate post for each quote :)

Shockbolt

Haven't had that much time to spend on my game the last few days, but I've managed to master the creation of cutscenes and creating new GUIs.
I've also bought myself a copy of Magix Music Maker 14 and I'm fiddling around with it to create some ambient loops of my own for the game.

I've decided to drop a "demo" of the game when I've completed the first 4 rooms, added the background music and some sounds, and finished the intro for it.

Here are a few screenshots I just saved, keep in mind that all graphics seen here, might change:




Frodo

Your artwork is absolutely gorgeous.   :D

Can't wait for the demo.   :)

Dualnames

As I originally stated this game looks awfully nice. Best of luck with it.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Buckethead

You are not actually calling your game "Shrooms" are you?

http://www.imdb.com/title/tt0492486/

Great art work though!


Shockbolt

#17
Yikes, sorry for posting such large previews. I forgot to downsize them before uploading onto my site. *corrected now*

As for the Shrooms name, I have sketches and 1 line/whole pages of the comicbook series that I made as far back as in 2001/2002. So the name shouldn't be any problems.
I'm also thinking You're linking the Shrooms name to the hallucinogenic effects of the mushrooms..well..Shrooms is a one of a kind crazy guy..and he is half mushroom, hence the name Shrooms.

That said, thanks for the nice words Frodo, Dualnames and Buckethead :)

edit by darth - combined double-post into one.

Snake

#18
Your graphics are amazing :) The story sounds nice too, which is the better end of the stick, always.

As for the title, "eck", as well. No need to change because of a couple comments, but it spoils it for a me a teensy bit. It just reminds of some brainless drug-related flash game a 14 year old would discover and find it, unsuprisingly, gut-bustingly hilarious.

It's just, you know, when you hear the word, "Shrooms", unless you're a little kid (not yet spoiled by today's society), you think of the hallucinogenic kind - not that it could be someone's name.

And at the same time, I understand not wanting to change a name after knowing it by that for years. Heh, I once created a cartoon character when I was about 12 that I had named, "Rimmy". I made a t-shirt in graphics art class in 9th grade and didn't understand why other kids were making fun of his name. They also made fun of the fact that I was oblivious to what they were associating the word "rimmy" with. If I were to continue with this character, I would definately change his name to "Remmy" instead. Close enough anyway.


But none-the-less, you got me interested.
Grim: "You're making me want to quit smoking... stop it!;)"
miguel: "I second Grim, stop this nonsense! I love my cigarettes!"

Shockbolt

I've never associated the word Shrooms with hallucinating drugs myself. It (The word/name Shrooms) doesn't mean anything here in Scandinavia where I live.
But I guess You really can be unlucky sometimes with names, such as when a  new Honda automobile was to be launched in Norway a couple of years ago.
They (Honda) had named it "Fitte" which obviously meant something cool and nice in Japanese or where they make the car, here in norway it was a rude version of the word "Vagina".  ;D

Anyways, the graphics and programming is going along slow but steady. I've added another preview in the first post today.

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