3d Realms

Started by Paper Carnival, Sun 10/05/2009 14:34:08

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InCreator

#20
I still liked Shadow Warrior more. Why isn't sequel announced to this one? This would be a game I really cried if sequel was cancelled.

Same one-liners, but actually funny ones, not macho bullshit.
And much cooler weapons... like nuke launcher?

"Lo Wang do super kung fu jump!"

Ponch

Quote from: InCreator on Tue 12/05/2009 16:49:21
Same one-liners, but actually funny ones, not macho bullshit.
And much cooler weapons... like nuke launcher?

"Lo Wang do super kung fu jump!"


The manic giggle Lo Wang made when the nuke finished arming always made me smile.

- Ponch

Technocrat

Bugger...first I lose Daikatana as the constant, then this...what is there now that can be hilariously overextended?

Although, echoing much of the sentiment on here, I think Rockstar are one of the few people who could get a Duke Nukem game right.

Ghost

"Do you want to wash Wang, or do you want to watch Wang wash Wang?"

Comedy gold.

GarageGothic

Quote from: InCreator on Tue 12/05/2009 16:49:21
I still liked Shadow Warrior more. Why isn't sequel announced to this one? This would be a game I really cried if sequel was cancelled.

Same one-liners, but actually funny ones, not macho bullshit.
And much cooler weapons... like nuke launcher?

Shadow Warrior was fun (and sticky bombs were awesome), but I always thought Blood was the ultimate Build engine game (hell, I even coordinated a mod for it - which technically is still in development, been meaning to finish it when I get the time). A kick-ass antihero who looks like a cross between The Saint of Killers and The Phantom Stranger, spouting one-liners from the Evil Dead movies, blasting Lovecraftian cultists with a sawed-off shotgun in each hand or setting zombies on fire with an aerosol can and a zippo. What's not to like?

I keep hoping Monolith will pick up the franchise again sometime and give us proper sequel (let's try to forget that Blood 2: The Chosen ever happened).

Paper Carnival

Holy shit, Blood looks awesome. All these years later, and I've yet to play a game that has better sound effects than that ;D I guess I have to get it somehow.

I don't remember playing any decent shooters since Half-Life 2. And even though that game was good, it certainly wasn't the best.

InCreator

#26
Yea, Blood did beat all records with cool weapon selection in a Build game... or FPS game overall.

Pity that Build engine has aged so badly. What looked awesome in mid-90's is totally unacceptable today.
I tried hard, but cannot play those games due ugly graphics and auto-aim keyboard movement.
Only a milestone (and few months)  later after Duke3D, Quake nailed keyboard & mouse usage and functioning standard in fps games. Build games have some crazy, useless way mouse & keyboard combo works and it doesn't work as it should (or could) anyway.

I don't really see how they actually tested moving mouse up to move forward in their studios and found it good or usable... Then again, nowadays, people play fps games(!) with gamepads(!) on their stupid consoles... so who knows? Maybe someone really liked and mastered it back then.

Paper Carnival

I was very skeptic getting used to the WASD layout, after playing so many shooters (even those then "modern" ones, such as Half-Life 1!) with the standard Doom controls. Alt was used to strafe, A to look up, Z to look down, End to center view (when it was allowed). It was playable, but very limiting.

Everyone probably knows this, but there are fanmade modern ports of Doom that not only update the graphics to an acceptable level, but also give the option to allow WASD + mouse movement and disable auto-lock, among other things.

There is also a similar project for Duke Nukem 3d, but I don't know if there's one for other BUILD games.

sedriss

By the time you read this you've already read it.

Anian

Yeah, it could be a stunt, but wouldn't you say it succeded?

Supposed gameplay video, looks nice: http://www.gametrailers.com/player/usermovies/316675.html
I don't want the world, I just want your half

Paper Carnival

#30
And the fun continues: Take Two sued 3d Realms for failing to deliver Duke Nukem Forever.

Link: http://www.shacknews.com/onearticle.x/58642

Ghost

Quote from: anian on Wed 13/05/2009 12:46:02
Supposed gameplay video, looks nice: http://www.gametrailers.com/player/usermovies/316675.html

It doesn't fail to look impressive. Could it be that we'll just be waiting... forever?

Stee

Well, at least we know Duke Nukem Forever is going to live up to its name  ;)

I find it quite strange that its constantly stated that "The Games Industry is one of the few industry that is still booming in the current economic climate", and yet in the past three weeks we've seen at least 5 well known companies go under.

I really feel for the staff of empire that have worked for the last 2 months without a wage packet. There has to be some law against this
<Babar> do me, do me, do me! :D
<ProgZMax> I got an idea - I reached in my pocket and pulled out my Galen. <timofonic2> Maybe I'm a bit gay, enough for do multitask and being romantical

Dualnames

So much for Apogee then..
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Wonkyth

"But with a ninja on your face, you live longer!"

Ponch

This 3D Realms thing is turning out to be more fun than the game was probably going to have been. Sometimes, it's better to have the memories than it is to have the sequel.

Case in point: Blood II. Whew, what a stinky sequel to one of the most colorful shooters I had ever played. Makes me glad that Shogo II never arrived.

- Ponch

arj0n

The latest >news< :

In short:
Despite rumors and statements to the contrary, 3D Realms (3DR) has not closed and is not closing. 3DR retains ownership of the Duke Nukem franchise. Due to lack of funding, however, we are saddened to confirm that we let the Duke Nukem Forever (DNF) development team go on May 6th, while we regroup as a company. While 3DR is a much smaller studio now, we will continue to operate as a company and continue to license and co-create games based upon the Duke Nukem franchise.



Paper Carnival

So is DNF ever going to be released? They are still not clear about that :P

arj0n

Quote from: Paper Carnival on Wed 20/05/2009 14:30:31
So is DNF ever going to be released? They are still not clear about that :P

Except for the name:
Forever probably means the duration of the development of this (DNF) project ;D :P

TerranRich

Thank you Arj0n, that's what I said on page 1. It was, and is, a hint to us all! "Forever" = length of time we must wait.
Status: Trying to come up with some ideas...

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