Problem found

Started by Ethan D, Thu 02/07/2009 22:09:59

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Ethan D

I found that when your editing a GUI and you put for the font a number that does not correspond with an actual font in the game (in my case 0, 1, or 2) it displays the font that corresponds with 0 in the editor. However, when actually running the program if the GUI tries to display itself this appears.

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Illegal exception
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An exception 0xC0000005 occurred in ACWIN.EXE at EIP = 0x0043FC07 ; program pointer is +379, ACI version 3.12.1074, gtags (446,5)

AGS cannot continue, this exception was fatal. Please note down the numbers above, remember what you were doing at the time and post the details on the AGS Technical Forum.



Most versions of Windows allow you to press Ctrl+C now to copy this entire message to the clipboard for easy reporting.

An error file CrashInfo.dmp has been created. You may be asked to upload this file when reporting this problem on the AGS Forums. (code 0)
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OK   
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Obviously to fix this problem all you have to do is to change the font to something that actually works.  The only problem is that the editor doesn't say what the problem is so I had no idea for about five minutes.

So this is more of a suggestion for a future version of AGS than anything. 

Thanks.

Pumaman

Thanks for mentioning this. Actually my plan for a future version is to change the Font selection into a drop-down list rather than typing a number in so this wouldn't be a problem, it's all about finding some time to fit in the change.

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