LucasArts Reveals Monkey Island Return.

Started by Stefano, Mon 01/06/2009 18:44:18

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Takyon

Is there a demo version for the PC?
ghost.

Shane 'ProgZmax' Stevens


m0ds

Monkey Island for the X-box was reviewed in the Sun the other day and got 4.5 out of 5!

Mr Flibble

I can't believe there's still a person at Lucasarts who thought that Comic Sans was an acceptable typeface.

On the other hand, maybe I can.
Ah! There is no emoticon for what I'm feeling!

Domino

Been playing the special edition on my 360.  It is sure worth the 10 dollars in MS points I spent on it. I originally had this game back in the early 90's which had about 10 5 1/4 inch disks. I really wish I still had it.

I like the ability to switch from new graphics to old school graphics with the press of the back button.

Just to let you know...I never finished the game when I had it.  :-[

fmt

played the new version on pc. Won it in 2 hours aprox...

Prefer the original. Hate the new voice overs.

I don't know....I love the pixel!  := ;D

APJ

Currently downloading the new version...

nihilyst

I really like the new version, although the charm of the old pixel backgrounds never can be matched. Fortunately you can change between the two. The voices are great, although I never heard the other games in English, so I can't compare them.

But what's really a problem is the controls. If I have have to switch to the old style game to swap the grog between the mugs, something's wrong. How could they fuck this up?

But nevertheless, it's worth the cost.

ManicMatt

On the 360 I could use grog with empty grog pint, but it was a bit finnicky, so there must be a way on pc too.

APJ

Lucky I did not go ahead and buy the full episode of Tales, the demo is practically unplayable on my PC. Only money down the drain for SoMI Special Edition that didn't work.  Bah.

Privateer Puddin'


Play_Pretend

The demo was practically unplayable on my comp, too...jumpy, slow graphics, and speech animations lagging far behind the actual voices.  And what's up with that dumb "click and drag in the direction you want to walk" control?

Jared

Hmm, after reading the harsh criticism here I'm wondering if I'm going soft in my.. erm, early twenties, or if I've just been so starved of Monkey Island I'll be happy with anything because I thought ToMI (or part one, at least) was terrific - in spite of a few qualms with the puzzle design, everything else was strong to me. Loved the music, graphics, dialogue, voice et al. (I was atually excited at the news Alexandra Boyd was back as Elaine, one of those moments where even I start to consider myself too nerdy)

I also went in sceptical knowing that Mike Stemmle was attached because I really didn't like just about anything involving Escape From Monkey Island, but it felt like the lessons had been learnt to me.  Aside from one glitch to drive a gamer insane - the dialogue choices as mentioned. There is no better way to piss a gamer off then to give Guybrush a hilarious line to say - and then he says something entirely unrelated. Who thought that would be a good idea? Fortunately it doesn't happen quite enough to drive you insane. (Outside of convos with Voodoo Lady and Pickerninny(?))

I also think Sam 'n Max and Wallace & Gromit's Grand Adventures are very good fun as well, so bear that in mind...


Paper Carnival

Am I the only one who thinks the graphics of SE are wonderful? I mean, besides Guybrush's awful haircut.

zabnat

#154
Quote from: Paper Carnival on Thu 30/07/2009 22:06:43
Am I the only one who thinks the graphics of SE are wonderful? I mean, besides Guybrush's awful haircut.
Well, they are on par with the original graphics I think, so yes, they are wonderful. :) Although rushed. You can see bits of not painted over pixels in some background (mostly in the Mêlêe forests). I was actually pretty disappointent that there were no added animation. So it's a good thing that graphics are faithful to the original and its a bad thing (some pirates still don't have chairs to sit on in the Scumm bar). I still would have wanted to see some more inbetweens on the animations :(. I also would liked to see people actually talk. I mean see them talk, not just hear them. :)

I also got that Telltales episode. So far so good. Feels like a Monkey Island game and that's nice. First it was a little awkward to go back in time and control the character with the keyboard like in some AGI game. ;)

edit: Ok I finished the first episode. I was a little disappointed how they only bothered to design two kinds of less important NPCs. Short fat one and long skinny one. Shortone didn't bother me as much but I was really confused why the glassblower was sitting in front of the court house and also leaning on his own house. ;)

Vel


cosmicr

Has anyone tried the iphone version? Its in the app store for 10 bucks, is it worth it?

Chicky

It's good on the iPhone but the gfx get scaled down to screwy resolution without keeping to a proper aspect ratio. It still looks alright though and has all the voice acting!

Jared

I played through Episode 2: The Siege of Spinner Cay yesterday, and I have to say I like that they're doing some new and interesting stuff with the characters and that the puzzles were well thought out. A couple of cracks are showing, though, which I think indicates that the short production time makes things tough for little ol' Telltale.

There are a few bugs that show up if you explore an island after you're meant to have done everything in the area (but there isn't anything specific to tell the player this is the case), a couple of typos in the subtitles, and it's becoming more obvious that there are a handful of models for the bit-part pirates that are simply getting new skins stuck on them.

This new episode will probably also annoy people who disliked the more fantasical development of Escape, though the game has a foundation of evil zombie pirates in the first place so I coped with it. I'm hoping they know to keep a clear divide between ToMI and Sam 'n Max in terms of wackiness, though - something I especially thought of because aspects of this episode got me thinking of Moai Better Blues.

I still have to say, though, that the greatness of new Monkey Island is my dominating thought and I'm happy with how things going. There still isn't much of an over-arcing plot, though, so things can go wrong from here. (Still a bit scarred by how massively Escape went downhill after the halfway point, ya see...)

Mr Flibble

The only bugs I've encountered with TMI is that if you talk to a character before you're "meant to" you can often ask them about things you haven't encountered yet.
Ah! There is no emoticon for what I'm feeling!

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