CRYPTIC - (Who will be the first to solve it?)

Started by LRH, Sun 17/01/2010 19:26:13

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LRH

Well, I've been around the forums only lurking for the past several months, but I've decided to work on another project. I'm still working on the Eric Connors game, yes. But the animations are a lot to ask of my one artist, my girlfriend. So I'm basically waiting on art before that gets finished.

However, I really wanted to work on something. Since it only needs simple art, here's my latest work, the game's title is "Cryptic"

There's hardly any story here, but here's what little there is:

You're a nerdy young man, the constant bully victim of all the local kids. To prove your worth, you enter the mysterious and abandoned Acen Manor on a dare. It's a large and allegedly haunted mansion. Upon entering, you soon realize that there's no way out! The front door has locked behind you, and every door in the entrance hall is locked as well...except for one. It turns out that one door per each room can be opened with the solving of a riddle or puzzle. The promise of freedom if all twenty-five can be solved is too much to ignore. Don't give up!

Things get tricky, though. The more rooms you make it through, the more eerie the mansion becomes, and this causes you to become slightly more on edge with every room.  It's almost as if you're not alone.(No scary action sequences though, I promise :P ) The puzzles and riddles start out somewhat simple and range to ridiculously hard toward the end.

RIDICULOUSLY HARD.

(No, not in the sense that the riddle's answer makes 0 sense, but in the sense that you'll go insane thinking of the answer.)

The game can and will reference just about anything. It's your job to figure out just what answer the Manor is looking for!


A game for true riddle lovers!

Check out the website for more.  TRAILER HERE: http://domithan.com/?page_id=20

Here's some screenshots: (Sorry, I left out the text because I don't want to give away the riddles before the release!)






Igor Hardy

Nice visual style! And I'm curious about how the riddles will be like.

david

ok, let the game begin  ;D
I like rrrrriddles :D

LRH

Thanks for the support!
Just finished writing the riddles,  I'm so spent from that!
It's actually coming along quite well, I think I can expect to put it out somewhat soon.
I just threw together a quick trailer, I'll put a link in the first post.

Dualnames

I really like the idea, sort of reminds me of 5Days a Stranger, can't really tell why. I'd love to if the game was scary.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

LRH

Quote from: Dualnames on Tue 19/01/2010 19:56:22
I really like the idea, sort of reminds me of 5Days a Stranger, can't really tell why. I'd love to if the game was scary.

Yeah, there is going to be a bit of an unnerving element. No "shock" sequences, but I figure it just makes it that much harder to solve riddles when you feel uncomfortable with the atmosphere :P

Grim

It says in the trailer that game will feature numerous refrences. Looking at one room I can't help the feeling you reference Downfall at one or two points:) A cellar, with boxes, frightened girl sitting in the corner and a hole in the floor with a plank on it! Then there is a black cat there, in the kitchen full of knives!:) Any connection there or am I just being delusional?:) Anyhow, seems interesting. Also, great music in the trailer!

LRH

Quote from: Grim Reaper on Wed 20/01/2010 19:48:03
It says in the trailer that game will feature numerous refrences. Looking at one room I can't help the feeling you reference Downfall at one or two points:) A cellar, with boxes, frightened girl sitting in the corner and a hole in the floor with a plank on it! Then there is a black cat there, in the kitchen full of knives!:) Any connection there or am I just being delusional?:) Anyhow, seems interesting. Also, great music in the trailer!

Well yes and no...
Amazingly enough, my girlfriend did these all on her own with very little of my instruction, and she's never played downfall (too terrified to try :P)

I know what you mean, though. The first thing I thought of when I saw the basement was of your game. Really amazing coincidence! (If it bugs you, of course, we can change that...)  The girl is actually a creepy doll, but I know it must be hard to tell with the video being only half the game's actually resolution. Also the cat is only in the den area with the clock, the thing in the kitchen is an over-sized dead rat. (Also going to blame that one on resolution...)

Reference really refers to how the bulk of the riddles are played out. I've written Riddles that very vaguely describe something, and it's your job to figure out what the hell I'm talking about (very... ala Sherlock Holmes, with a more modern feel)

Glad you liked the music, because that same composer does all the music that will be in the game!

LRH

Here's some updates:

The programming is basically completed, thanks to some serious help from the community.

I've got a few more things to iron out (bugs to kill and hopefully some more pretty looking GUIs.)

I'm starting to realize some of these puzzles are even harder than I thought they would be (tested them out on a few people) the biggest hint I can give is that you will REALLY need to think outside the box, and think of what the riddle could be referencing! The hints within the game are cryptic themselves, so you might want to get a small gang of buddies together to try and solve the entire game.

If I had to give percentages, I'd say:

Music 100%
Story 100% (Although there isn't much of one....)
Graphics 95%
Scripting 85%
Not going to give an exact date, but I think it's safe to say it's coming very soon.

And here's some more pictures:




david


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