[3.2 RC 3] Creating an event handler when game is running

Started by Crimson Wizard, Sun 07/03/2010 00:47:00

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Crimson Wizard

Trying to automatically insert event handling function by clicking on "ellipsis" button at events pane, while game is run from the editor, causes unexpected behavior:
- A message appears, saying "You cannot edit scripts while the game is being tested. Close the game first.";
- When you click OK, that message is displayed again;
- When you click OK, a function name is being inserted in the events pane, and script window opened, however no actual function is created in the script.

EDIT: BTW, if you close the game before clicking on OK in the message box, the function will be created afterwards.

Pumaman

Ok thanks, I'll address that for a future version of AGS.

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