Re: Problem with diagonal movements (Solved)

Started by ThorD.Ice, Thu 15/11/2012 00:24:16

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ThorD.Ice

Hi
Following the tutorial I created a room, a character and walkable area that occupies the lower half of the room.
I added the character diagonal movements as they only had the four basic. (and a picture to each)
The problem is that when walking diagonally only see the images (right left up down)
Anyone can help me?

Diagonal loops = True
I've read the manual and I can not understand why it does not work
Sorry if silly

Andail

Quote from: ThorD.Ice on Thu 15/11/2012 00:24:16
The problem is that when walking diagonally only see the images (right left up down)

What does "the images" mean? Do you see an animation or just a frame? Do you have four loops in the character normal view, or eight? The only reason this wouldn't work is if you've placed the additional diagonal loops in the wrong place.

ThorD.Ice

#2
In each loop put a single sprite.
Given one had loops 0-3, 4-7 I added by clicking Create New loop 4 times and created 4 down-right 5 up-right 6 down-right 7 down-left (I put a single sprite in each)
One character assigned to the view 1 (loop 0-7).
Finally in the character's movement options put real diagonal loop

Not very well what you mean to put in the wrong place, but each loop assigned a sprite looking in that direction.
If I had to change something that can not be.
Right now I have only sprites in loops 1, 2, 5, 7 to recognize when the character turns.
Thanks for answering.
I hope you know that's what I fail.

Gilbert

The problem is probably this:
Quote from: ThorD.Ice on Thu 15/11/2012 17:51:04
(I put a single sprite in each)
The first frame of each loop is only used for the stationary pose. Try to add more frames to these loops and see whether they show up in movement.

ThorD.Ice

Thank you so much. I'm a little ashamed of how simple the solution was.

Slasher

Minimum of 3 frames (images) per loop for an animation to run.

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