corridor shading (B&W)

Started by Monsieur OUXX, Mon 30/06/2014 11:21:33

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Monsieur OUXX

Since this corridor is slightly complex, shading-wise (two windows + several artificial lights + cast shadows), I've decided not to draw directly from sketch, but instead to try a technique that I've seen a long time ago (for the Journey Down maybe, I can't remember) : First, shading in Black and white, and only then surface coloring and light tinting.

Therefore, here is the black and white model.

READ THIS BEFORE YOU COMMENT:
- No, I don't want to model it in 3D. The shading doesn't need to be perfect, once you add all the objects and textures and details the small shading imperfections don't strike the eye anymore.
- Yes, I know that the light angle of the left window is inconsistent with the light angle of the right window. But since this is a scrolling background and the two windows are quite distant (not visible on-screen at the same time), I don't think it will shock the player. Does it really, really shock you?

Tell me what you think, and if anything is shocking you.

[imgzoom]http://33.media.tumblr.com/ca003bb84b7d0427bc2e3ed613d1338b/tumblr_n7z8cuLxck1tsfksfo1_1280.png[/imgzoom]
 

Anian

To me it seems like the hallway would look like this from above:


Is this correct? Seems a bit weird.
I don't want the world, I just want your half

Miez

Wait a minute... I know that hallway! :D
Lighting looks pretty good to me - even though the right side is very dark.
The shadows from the central hallway (the one with the windows and the double door (?) ) on the floor seem to be too divergent. Remember that sunlight makes near parallel beams, right now it looks like there is a point-light right outside the central window.

Monsieur OUXX

#3
Quote from: Miez on Mon 30/06/2014 20:15:27
The shadows from the central hallway on the floor seem to be too divergent. .

You're right, I don't know why I did that, I got carried away with Photoshop. ;)
By the way, you're entirely responsible for this hallway, because your drawing made us ashamed of ours.

@Anian: what makes you think that?
 

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