Strange issue with fx sounds

Started by Postmodern Adventures, Tue 25/05/2021 13:04:14

Previous topic - Next topic
Occasionally, some sounds that i put in a simple code like this:

Code: ags

Hhotspot5_Interact()
{
Asound.Play();
}


Doesn't sound anything the first time I click on the hotspot, but it sounds the following times.

I'm using AGS 3.4.3.1 and I never experienced something like this. The only factor that changed since this happened is that I changed my computer.  ???

EDIT: I noticed that only happens when I skip a cutscene.

Crimson Wizard

Quote from: Postmodern Adventures on Tue 25/05/2021 13:04:14
EDIT: I noticed that only happens when I skip a cutscene.

Could you elaborate this? Do you mean that sound does not play while skipping a cutscene and you expect it to, or that sound does not play after skipping a cutscene?

After skipping the cutscene. Only happens when i do that. And that sound isn't inside the cutscene. It's part of the code of the hotspot (ring a bell, knocking a door...)

SMF spam blocked by CleanTalk