[SOLVED] Squares on GUI

Started by Blano, Tue 20/08/2024 13:47:46

Previous topic - Next topic

Blano

Hi everyone, a lot of time has passed and I've picked up Ags again...
but let's get to the heart of the matter:

I'm setting up a first person game so I'm not using graphics for my characters, but a system of two inventories with one slot each, when for example I take an object with my left hand, I add the object to the inventory (and to the character ) on the left, and so on the right... the problem arises when I do a cEgo say, in fact the gui shows little black squares above... what could be the problem?

Snarky

Go to the General Settings for your project (it should be on the top of the project tree), and look for the setting "When player interface is disabled, GUI should." Change it to "Display normally."

(I've previously argued that this should be the default setting. What template are you using?)

Blano

i solved the issue as you suggested,

i'm using the empty project as a base for my project

thank you!

Crimson Wizard

Quote from: Snarky on Tue 20/08/2024 14:12:37(I've previously argued that this should be the default setting. What template are you using?)

So, we forgot to change that.

This would need 2 changes:
1. Change this setting in all affected templates.
https://github.com/adventuregamestudio/ags-template-source
2. Preferably change the "default value" attribute for this property in the Editor (this defines when to mark properties in bold font and when not).

SMF spam blocked by CleanTalk