Suggestion: game.dialog_opt_displayed & game.top_visble_dialog_opt

Started by Proskrito, Tue 29/04/2003 12:53:34

Previous topic - Next topic

Proskrito

I dont know if it would be easy to implement, or if you would find it useful to have 'game.dialog_opt_displayed' and 'game.top_visible_dialog_opt' kind-of variable (or another way)  in order to be able to scroll between dialog options, just like we can do with inventory items. (sorry if it have been already suggested, i couldn´t find anything in the tracker)

Pumaman

http://www.agsforums.com/tracker.php?action=detail&id=44

Adding some default arrows would be easy enough - but the problem is that currently the game and scripts are suspended during a conversation, so it wouldn't be possible to run a GUI script to scroll the options around.

Proskrito

QuoteAdding some default arrows would be easy enough
Yes, that was what i meant.
Sorry, i looked at the tracker and didn´t see it  :-[ :-[
thanks!

SMF spam blocked by CleanTalk