Animated Steps of Re-Creation Episode 3 The Monkey Menace

Started by cpage, Sat 10/05/2003 13:08:47

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cpage

Well here we go agian.
Remember a while ago I posted 2 backgrounds from the Monkey Island games?
well the guy asked for more so. Well here is # 3 took me about 2 hours total


what do you think?



you can view the animation here
http://sackednuts.tripod.com/anirec.gif
click and drag cause I forgot the annonymizer thing

veryweirdguy

Are you going to tell us who's asking you to do this this time?

It's really great, cpage. The rug looks a little misshapen & the book case could do with a little more detail, since it's at the centre of the picture.

Neole

Thats alright Cpage, I had increased the limit to 6 MBs cos someone had asked me to. I have put it back to 1 MB again, but you can display your animation that you already uploaded. It looks great!

cpage

wierd guy: Okay it is being done for a man doing a fangame in MMF
he asked me to help with the intro so I said okay I still am working on the animations but these are the BGs for that

Neole: thanks for not being too mad and i'll just keep the link that way it doesnt clutter my post

Neole

One comment on your painting, stronger and sharper shadows might work well in the scene. Instead of using a soft edged brush for all the shadows, you can use a hard edged brush for shadows cast near an object, like curtains, bed and pillar on the walls, and the nearer the object to its shadows the darker and sharper the shadow would be so the bed shadow would be darker.

12431

looks great, but it would look even better with some foreground graphics.
Albert Barillé and Hergé, we love you

Xadhoom

Looks good, but as a couple of others have pointed out, you could work a little more on the lightsources. Especially on the walls, the lighting is very flat...maybe make them get darker as we get higher up into the picture. And make some more localized "islands" of light around the interesting areas to make them stand out more. Also, the carpet on the floor looks very rushed compared to the rest.
Keep on it, and good work. :)
.::XADHOOM::.


aussie

It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

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