Here's France (Warning, there's nudity!)

Started by Nightfable, Sun 10/08/2003 03:28:37

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Igor

Oh, that looks very nice- great pose! Agree that breasts without nipples just look wrong, so the new version is much better and um... sexier.
My small criticsm would be, that figure looks just a *little* bit out of balance (because of legs beging a tad too forward).
Here's a quick rotation edit- i also fliped the image, so that it's more visible what i'm talking about (flips are always useful to check out possible mistakes you did with anatomy or pose).
http://maniac.adventuredevelopers.com/lady1a.jpg

But what the hell, the difference is hardly noticable- and it's actually perfect as it is!

Nightfable

#21
I did as you showed Igor and I have to say that it looks better when rotated slightly. Great idea to inverse the pic, I'll do that with my drawings from now on.

Here's a quick sketch I made a while ago, I can't exactly pinpoint it but something dosen't look right. Is she too skinny? I know the cross looks a little wierd.


12431

there will be a lot of work animating every damn clothing. or you could reprogram it.
Albert Barillé and Hergé, we love you

Nightfable

#23
Actually I wouldn't have to animate her, I want the person playing to have the option to clothe the main character or add objects to her hand. For example like in Diablo or rpg games where you have boxes beside the character's head, neck, hands, upper body, legs and feet and are also able to click and drag the item into the right box. I know it might be hard to script the whole thing in order to work right but for now I'll work on the drawings, and the scripting will come after.

Evil

Her arms and legs are to skinny and her hands are a bit large. The highlight is a little big and her cloak is to far behind her if that makes sence...

TheYak

Her head is friggin' huge in the sketch.  Of course, some people make that their style but from the look of your post topic's pics, you've got a much more realistic look going now.  Wonderful stuff, that "quick sketch" as you called it is probably the epitome of what I would ever hope to achieve.  Excellent work.  On second thought, the head's not so large... it's just that the proportion makes it more similar to a child's head than an adult or near-adult person.

n3tgraph

as said before, the arms and legs are a bit odd

and the shape of her body is a bit non-sexy, the hips are almost just as wide as the belly.

Older women (well most of them) have wider hips :)
* N3TGraph airguitars!

Igor

#27
Once again - great work! I really like your style- details and lines :)

Hm, what bothers me with that second pic is girl's pose. The first one was very dynamic, while that second one looks a bit stiff. But since it's not that big of a problem, it's up to you if you'll bother to re-draw it.

If you will, here are some things that i think could be fixed: the way girl holds the cross at the moment suggests it's quite heavy, but the cross itself looks very light. Either make her pose more relaxed, or draw a bigger (heavier looking) cross.
Another thing: from this picture it's not completely obvious what the girl is doing. My first impresion was, that she is laying down the cross, but i guess she's just holding it.

I drew a few quick (very rough) figure suggestions, that i think would make pic more dynamic and interesting to look at (note that the figure proportions are diferent than on your pic- i was just too lazy to print out your drawing and work on it ;)):
http://maniac.adventuredevelopers.com/figures.jpg

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