Author Topic: Duty and Beyond  (Read 55697 times)

Duty and Beyond
« on: 12 Jul 2006, 22:54 »
WANDERING ADVENTURES presents:



Follow the adventures of Piet, a local pizza delivery guy, as he embarks on an epic journey to deliver a pizza to a mysterious customer.

A game inspired by the roger/ego-ratings-sprite.  ;D

Team:

Mordalles: Story, Puzzles, Graphics, Sound, Portraits, Animation, Scripting, Beta-testing.
Buloght: Portraits, Beta-testing.
The Scorposer: Music, Sound, Beta-testing.

DOWNLOAD. 
4.1MB




Hope you enjoy. Sorry again for those who were confronted by bugs. and thanks for letting me know.

BUG FIXES:
- fixed the invisible ladder bug. for those of you who downloaded the game before 16:48, 13 july 2006, just don't interact with the invisible ladder before you talked with a ghost.  ;)
- also fixed the invisible door bug. so, pretty much don't click on anything invisible  if you haven't got the latest version.  ;D
- fixed the dead-snake bug.
- fixed the floating-merchant-bug.
- fixed the losing-squirrel-bug and some other minor ones as well.

if you need a reason to download it . . . the music is excellent.  ;D

« Last Edit: 19 Jan 2007, 18:04 by Mordalles »

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

The Ivy

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Re: Duty and Beyond
« Reply #1 on: 12 Jul 2006, 23:18 »
Yay, you finally finished this!  Now to hunt for the Spooks reference...;)

I'll add a real comment once I've played the game. :P

m0ds

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Re: Duty and Beyond
« Reply #2 on: 13 Jul 2006, 00:41 »
So far so good! I'm enjoying it :) Liked some of the references I've read already! At first I thought, what kind of geek turns a delivery job into an adventure? But this one makes sense! ;) LOL!!

But hey! He keeps eating the pizza he's supposed to be delivering!!!

None the less, enjoying this a lot so far :) Well done to the team. More feedback as & if I get further.

Re: Duty and Beyond
« Reply #3 on: 13 Jul 2006, 04:17 »
Good game, enjoying it so far, there sure is a lot to do.
The Ivy - I did find Spooks though lol.

piperhcombs

  • aka Trish
Re: Duty and Beyond
« Reply #4 on: 13 Jul 2006, 05:07 »
Yay, you finally finished this!  Now to hunt for the Spooks reference...;)

I'll add a real comment once I've played the game. :P

I found Spooks too!

If you wanna/need to know....
Spoiler: ShowHide
talk to the fish in the fish on the first level of the submarine.
:cheers: + :claps:

Temperance&Booth  Sydney&Vaughn  Nadia&Weiss

Re: Duty and Beyond
« Reply #5 on: 13 Jul 2006, 09:23 »
Hah, what a cool game! Digging the soundtrack, just a bit swamped by the vast amount of inventory items! But I'll figure it out.

Good job!

Re: Duty and Beyond
« Reply #6 on: 13 Jul 2006, 16:51 »
thanks for the comments and interest.  :D

just fix the "invisible_ladder_in_attic bug".

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

R4L

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Re: Duty and Beyond
« Reply #7 on: 13 Jul 2006, 23:40 »
Awesome game Mordalles! It reminds me of MM. This game is HUGE too!

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Re: Duty and Beyond
« Reply #8 on: 14 Jul 2006, 00:23 »
Hey guys great job :) the portraits are so nice and the low res characters fit quite well!

And you make a stupid plot into interesting one, now that is art!

You have my respect!

'dule'

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Re: Duty and Beyond
« Reply #9 on: 14 Jul 2006, 05:24 »
Very cool game!
I love the small characters - hope to see more games like this that focus on gameplay. For example, MiniRon, and Everything begins with an M.
Still waiting for Purity of the Surf II

Re: Duty and Beyond
« Reply #10 on: 14 Jul 2006, 08:15 »
Just finished the game. Holy crap it has like EVERYTHING: mindless fun, aliens, archaic villages, murder mystery, tomb-raiding! Such an awesome game!

And Scorposer: Excellent work on the music!

Re: Duty and Beyond
« Reply #11 on: 14 Jul 2006, 12:11 »
BUG FIXES: fixed the invisible ladder bug. for those of you who downloaded the game before 16:48, 13 july 2006, just don't interact with the invisible ladder before you talked with a ghost.  ;)
What bug is this and where is it because I dont know if I've hit that bug or not.

Re: Duty and Beyond
« Reply #12 on: 14 Jul 2006, 13:03 »
Don't worry jason the bug doesnt affect the outcome of the game.

Spoiler: ShowHide
If you've got the cock from the roof and used it in the wall before going to London it may confuse you slightly. But don't worry about the dragon until later.

Bartimaeus

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Re: Duty and Beyond
« Reply #13 on: 14 Jul 2006, 23:01 »
Just finished, well done on a great game!
 ;D
~The more adventures I go on, the more sand I get in my shoes

Re: Duty and Beyond
« Reply #14 on: 15 Jul 2006, 00:05 »
Congrats on finishing it, it's awesome  :=

I totally love the music and the graphics.

I also found the invisible ladder bug, and I found another:

Spoiler: ShowHide
In the room with the sockets in the attic, I noticed a hotspot saying "door" to the left of the sockets even though nothing was there. I didn't put any of the gems in the sockets up to that point. I could interact with the invisible door and it sent me to a room where there was a ticket on the ground and an ocean. All I did there was take the ticket and leave.


One more thing, is there really a secret ending if you get all the points?

Re: Duty and Beyond
« Reply #15 on: 15 Jul 2006, 00:33 »
thanks everyone!

thanks for letting me know about the bug, jburger. just fixed it.  8) er, secret lame ending was still there last I checked. why, don't you trust me?  ;D but it so lame, its not even worth finding the points for.  ;)

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

Re: Duty and Beyond
« Reply #16 on: 15 Jul 2006, 04:05 »
Wow, This game is great.... Really enjoying playing it.... Thanks Mordalles

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Re: Duty and Beyond
« Reply #17 on: 15 Jul 2006, 09:02 »
Hey Mordalles,

Congrats on a wicked - and somewhat epic! - game.  I didn't mind the "beyond old school" graphics at all - I actually thought they were quite charming (particularly with Piet's idle animation, tucking into the pizza ;D), and the layout was a novelty - reminded me of the old arcade puzzle adventures.


Pros:

The epic nature of the adventure taking you to different times and locations was hugely enjoyable, made me feel like I had a whole world to explore!  And, although I'm not usually a huge fan of point-scoring, the "secret" quests, i.e.

Spoiler: ShowHide
trying to find all the hidden, coloured gems


is a nice touch as it gives the game re-playability and encourages you to dig deeper into the game's world.  And, as I say, I thought the graphics were rather charming - and actually pretty cool-looking on occasion, for example:

Spoiler: ShowHide
the dragon, and the man-eating plant!



Cons:

The one down-side to the epic feel of the game was that the house, and the worlds you visited, sometimes became rather labyrinthine, with endless, slightly repetitive rooms / empty corridors stretching out.  The 'esc' feature was useful, but I often found myself getting stuck - not because I couldn't solve the puzzle, but because the place was so huge, I'd simply forgotten certain places / people existed!  Some condensing of locations might have helped there.

Spoiler: ShowHide
I found this was particularly true of the desert temple in the final world, especially because it was essentially one long, forwards journey.


Also, there were one or two pixel hunts in the third world (I did understand the in-game reason for them, but they were still a little vexing) which also suffered from slightly dodgy collision detection:

Spoiler: ShowHide
It took me quite a while to pick up the third gem with the fishing net - I figured the puzzle out quickly enough but couldn't get the cursor to highlight the gem!



Anyway, those are merely my thoughts on the game, and I should stress that I did enjoy the game immensely and look forward to playing it again sometime soon - this time to try and get a perfect score!
"Like a balloon and ... something bad happens!"

Re: Duty and Beyond
« Reply #18 on: 15 Jul 2006, 19:11 »
Was kind of pixel hunting, but nonetheless interesting. Just finished it (with less than maximum score). Congratulation.

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Re: Duty and Beyond
« Reply #19 on: 16 Jul 2006, 16:26 »
I just wanted to congratulate Mordalles with this excellent game! Well done. I'm proud to have been part of the team :)

@ Zor: Thanks! Glad you liked it :)
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Re: Duty and Beyond
« Reply #20 on: 17 Jul 2006, 02:04 »
What an awesome game!!!!!!! ;D Thouroughly enjoyed it! I ended up with 352 points tho :-\. and didnt get Bess? How many endings are there? And is there a short clip at end if you do get all the points? Anyways, great great work and do more!!!!!!! :D

Re: Duty and Beyond
« Reply #21 on: 17 Jul 2006, 02:49 »
thanks everyone for their comments and feedback. and thanks for giving it a go.

you can get 355 points, and still not get bess. her sidequest has no points attached to it. and yes, there is a small (lame) little clip if you do get all the points.  ;)
« Last Edit: 20 Jul 2006, 22:11 by Mordalles »

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

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Re: Duty and Beyond
« Reply #22 on: 17 Jul 2006, 04:02 »
Caz.. 351.
Awesome game Mordalles, amazing music and brilliant graphics.

...the best game of the year??? PROBABLY (this is my opinion therefore I don't want to start a discussion).

Do more, please!!!  ;D
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You can rescue us all"
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Re: Duty and Beyond
« Reply #23 on: 17 Jul 2006, 16:09 »
wow, thanks, besh.  ;D

thanks for those who let me know of the dead-snake-bug. i just fixed it. (hopefully.)

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

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Re: Duty and Beyond
« Reply #24 on: 18 Jul 2006, 17:21 »
I'm really enjoying this game, and not just for it's nostalgic value. It has captured something of the charming simplicity of older puzzle/adventures that prioritised exploration and atmosphere over character and narrative. It's a refreshing change and a lot of fun. Thanks Mordalles!

While I'm posting I might as well mention a couple of bugs:

Spoiler: ShowHide
Both in medieval world:

The squirrel appears in bizzare positions on interiors - in the middle of the black border.

On the first screen of the world, if I stand far to the left and talk to the merchant on the far right, Piet walks off the little ramp and levitates right across the screen to the merchant. He goes back to ground-level after the conversation, so it's not a big problem!


Thanks again!

Dreamless

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Re: Duty and Beyond
« Reply #25 on: 18 Jul 2006, 18:49 »
Great game Mordalles! I enjoyed it very much. Kept me busy for quite a while. The hints and tips forum was a must for me to complete it ;D
Hurray i say to you!

Re: Duty and Beyond
« Reply #26 on: 19 Jul 2006, 01:56 »
thanks guys.

and thanks for letting me know about those bugs, ali!  ;D

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

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Re: Duty and Beyond
« Reply #27 on: 19 Jul 2006, 04:06 »
I loved this game! I'm sure it's one of the best done with AGS. The graphics, the dialogues and the music are amazing!

I also liked it very much because I was able to solve most part of the puzzles without a walkthrough ;D. It was really exciting.

Congratulations to the team! I hope you make more games like "Duty and Beyond" in the future!
"L'Histoire est un roman qui a été." (Edmond and Jules de Goncourt)

Re: Duty and Beyond
« Reply #28 on: 19 Jul 2006, 16:43 »
I just want to say GREAT game Mordalles.

Zanna

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Re: Duty and Beyond
« Reply #29 on: 20 Jul 2006, 12:09 »
Really a great game!
I really like you style... simple, clean, but very detailled...

I loved the london part, maybe you could try an "investigation game" next time ;D

Re: Duty and Beyond
« Reply #30 on: 20 Jul 2006, 16:22 »
Haven't finished the game yet but so far it's great, it's got its own style.

Re: Duty and Beyond
« Reply #31 on: 20 Jul 2006, 22:13 »
thanks everyone.  ;D

i have to thank scorposer and buloght again for their awesome contribution!

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

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Re: Duty and Beyond
« Reply #32 on: 25 Jul 2006, 12:46 »
I loved this game but I hate myself for only getting 345 points and not getting the girl.

Please continue making more games in this style. It's like adventure gaming concentrated: low-res, high-puzzle.

One tiny thing that bothered though me:
Spoiler: ShowHide
Finding a gun in Scotland Yard, and when you 'use' the desk officer Piet says something about her carrying a gun. British police don't carry guns as a marrer of course. This is entirely unimportant though, I don't think realism matters too much in a game like this!


Thanks again, sorry for my mini-gripe.

Re: Duty and Beyond
« Reply #33 on: 26 Jul 2006, 12:12 »
It was a pleasure working (having a 1% part in it) on this unique game! Thanks for the oppurtunity. It was lots of fun beta-testing this (sorry for those bugs I missed).

The Scorposer's music is brilliant and fits every setting perfectly.

Re: Duty and Beyond
« Reply #34 on: 30 Jul 2006, 13:40 »
thanks ali and buloght.  ;D

i didn't actually know british police didn't carry guns.  ;D thanks for letting me know.  ;)


"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

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Re: Duty and Beyond
« Reply #35 on: 03 Aug 2006, 18:27 »
thanks ali and buloght.  ;D

i didn't actually know british police didn't carry guns.  ;D thanks for letting me know.  ;)


Yep, there were a couple of other things that weren't quite English in the London section but they didn't make any difference to the gameplay. After all, this was an alternative reality, so maybe it was a London from an alternative universe. (Mordalles, if you decide to change this, British police officers usually carry a truncheon, which you might call a baton in your part of the world.)

A couple of other little bugs that I don't think have been mentioned yet:

Spoiler: ShowHide

* If you go into the treasure room (or some other room in the Egypt section, I'm not sure which) while you are with Bess, and then walk back out again, Bess is behind you in the black part of the screen, outside the room.
* When you are in the submarine, if you go off to the right when you are in the deeper part of the sea, a vertical strip of the part of the room containing the oyster appears on the left.
* After cutting the weed, if you look at the squirrel before picking up the acorn, Piet still says that it has an acorn in its paws.


But these don't stop the game being EXCELLENT!
url=http://www.adventuregamestudio.co.uk/site/games/game/2036/]This City at Night - Demo[/url]

Re: Duty and Beyond
« Reply #36 on: 03 Aug 2006, 20:35 »
thanks ali and buloght.  ;D

i didn't actually know british police didn't carry guns.  ;D thanks for letting me know.  ;)


Yep, there were a couple of other things that weren't quite English in the London section but they didn't make any difference to the gameplay. After all, this was an alternative reality, so maybe it was a London from an alternative universe. (Mordalles, if you decide to change this, British police officers usually carry a truncheon, which you might call a baton in your part of the world.)

A couple of other little bugs that I don't think have been mentioned yet:

Spoiler: ShowHide

* If you go into the treasure room (or some other room in the Egypt section, I'm not sure which) while you are with Bess, and then walk back out again, Bess is behind you in the black part of the screen, outside the room.
* When you are in the submarine, if you go off to the right when you are in the deeper part of the sea, a vertical strip of the part of the room containing the oyster appears on the left.
* After cutting the weed, if you look at the squirrel before picking up the acorn, Piet still says that it has an acorn in its paws.


But these don't stop the game being EXCELLENT!


thanks, paolo! i'll get right on those.  ;D

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

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Re: Duty and Beyond
« Reply #37 on: 07 Aug 2006, 14:26 »
Great game, but I was really disappointed by the ending.

Spoiler: ShowHide
It felt like a giant cop-out, really. I realize it was meant as HUGE EFFING PLOT TWIST but in reality it was little more than a "it was all just a dream!" ending. I'd expected some (absurd, given the humor of the game) explanation as to what was going on, who is Customer 3775... and was quite bummed to get "it was all just a dream... eh... reality show!". Slightly more interesting then "just a dream" ending, but only a bit.
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Re: Duty and Beyond
« Reply #38 on: 07 Aug 2006, 15:00 »
Winzip won't unzip the file: it says corrupt archive and I tried both download sites on the games page  :(

Re: Duty and Beyond
« Reply #39 on: 07 Aug 2006, 15:03 »
Winzip won't unzip the file: it says corrupt archive and I tried both download sites on the games page  :(

i just uploaded a new version, so you probably downloaded right in the middle of me putting up the new one.  ;D sorry!

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

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Re: Duty and Beyond
« Reply #40 on: 07 Aug 2006, 15:21 »
OK, got it now!  ;D


Chippie

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Re: Duty and Beyond
« Reply #41 on: 14 Aug 2006, 11:22 »
I am having the same problem as SSH.  I have downloaded from the main site and the mirror, but still can't play the game.  I've read all the good reviews and am really frustrated now.  Any advice?

Re: Duty and Beyond
« Reply #42 on: 14 Aug 2006, 12:13 »
i just downloaded the game and unzipped it without any problem.  ;) so the main link works. i just saw that the mirror is infact not working, so i'll get in contact with the guy who is mirroring it to fix that. but the main link works. the file you downloaded should be 4,121kb. so if its not, it didn't download completely.

edit: mirror also now fixed.  ;)
« Last Edit: 14 Aug 2006, 22:57 by Mordalles »

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

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Re: Duty and Beyond
« Reply #43 on: 17 Aug 2006, 21:27 »
So I played it through. Didn't get all the points but hey, it's a near rock solid game. Great design. The flat perspective feels joyously oldschool,and plays great. There are some minor inconviniences when you have to walk to locations before being able to click, but they are mild in comparision to the great gameplay you've provided.

Graphics are solid and well developed. You deliver with a nice style, and keep it throughout the game. Kudos!

The puzzles are mostly by adventure standards, only some might stretch the logic a bit too far. I got stuck several times, but mostly due to dreadful pixelhunting. Yes I know, some people might find that sort of thing challenging but I am not that person. Oh well.

The story, oh the story. A bit of anticlimax at the end, but upto that, intruiging indeed. I felt midly amazed by the plot presented, but you are ammediatly thrown into a mansion to explore, and then the extra dimensions of gameplay (badum-dish).

The music. Oh the music, and sound is very impressive. Certainly worthy of my eary attention! No complaints there!

All in all, a great game!
Three thumbs up!

Re: Duty and Beyond
« Reply #44 on: 17 Aug 2006, 21:37 »
thanks for giving it a go, and for the great feedback, 2ma2!  ;D
sorry about the pixelhunting!  ;)

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

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Re: Duty and Beyond
« Reply #45 on: 23 Aug 2006, 05:40 »
Hi Mordalles!

It's a fantastic game with a plethora of locations & characters & a variety of mind teasing (but not irritatingly difficult) quests.The eagerness to find the pizza ordering guy kept me anxiously glued to it.

One of the best things is: You have made such a big full-length game but the file size is so small! True, you didn't have hi-fi 3D graphics but you proved that you don't need these to make a great game. The graphics were colorful and atractive in a unique way of its own.

The music was fantastic & suited each world perfectly.

I only have a problem with 2 things:

1)
Spoiler: ShowHide
 The game had so many dead ends. I couldn't locate the loose rocks in the underwater area (didn't know they existed). I finished the London part & the armour part then I realized I must have missed something in the submarine part & had to play all of it again. Wish u had warned about dead ends or had something like "I can't go back yet" or "I don't have everything I need" message. Finally I lost 3 points as I realized I should have caught 2 fish in the submarine part after opening the icy water door. ARRGH!


2)
Spoiler: ShowHide
 The ending. I was disappointed on finding all of it a competition. I was expecting a psycho magician  who hated pizza delivery guys as he had become grossly overweight for bingeing on pizzas. So he wanted to torture & kill them. ;)


I didn't/don't mind about pixel-hunting. It was fun and none of the objects were too difficult to locate. (Even if I couldn't locate the rocks.  :-[) If you are an adventurea-gamea-fanatic you must have a keen eye for detail.

I'm eager to know what the ending might have been if I'd scored 355/355.
Was it essential to
Spoiler: ShowHide
 Use the harp on the pig ??


But all said Duty & Beyond just happens to be a wonderful game & thanks for making it. Waiting for more from you! I'm also waiting for the third installment of the Mordy series.

Cheers!



Re: Duty and Beyond
« Reply #46 on: 23 Aug 2006, 13:00 »
thanks zoomer!  ;D thanks for the great feedback!  :D it really motivates me to make more games.

there aren't actually deadends. eg, the loose rocks in the underwater scene was purely extra (you don't have to find it to finish the game). i tried to add a bit of replayability (eg, getting full points), that there are more things to do than just finish the game.  ;D

your right about the ending, i like yours much better! ;)

nope, it wasn't essential to
Spoiler: ShowHide
use the harp with the pig to finish the game. it is essential to getting all the points, though.  ;D
« Last Edit: 23 Aug 2006, 13:04 by Mordalles »

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

Creedy

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Re: Duty and Beyond
« Reply #47 on: 24 Aug 2006, 08:48 »
AWESOME game!!!

I really liked every part of it. Haven't finished so far.
The graphics are so cute und the music fits perfectly. I especially liked the Introtheme ("duuub duuub duuuub dubb") ;D
The story is epic and the dialogs funny.

Although I found a bug in the medieval times. Sometimes I can't leave the hill near the pig. First I stood on the hill and picked up the axe and Piet walked in the air to the axe, picked it up and returned to the hill...strange ???

However: For me, it's the best AGS-Game I've played so far. No fun!
Can't wait for the next game!

BTW: Is the Music originally in MOD oder MIDI-Format?
« Last Edit: 24 Aug 2006, 12:22 by TheGoonie »

Re: Duty and Beyond
« Reply #48 on: 24 Aug 2006, 14:59 »
wow, thanks, thegoonie!  ;D

scorposer made the music in midi-format from the start, i think, though, i don't know much about music formats, so i might be wrong.

thanks for that bug report.  must be the 3rd bug report in that room where the character floats. haha. i'll fix it right away.

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

Re: Duty and Beyond
« Reply #49 on: 01 Oct 2006, 14:10 »
lame-techicallyincorrect-excusetobumpthread-somesortofcoverartattempt now included in zip!  ;D



ps, thats the age rating, not the game rating.   :)
« Last Edit: 01 Oct 2006, 14:23 by Mordalles »

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

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Re: Duty and Beyond
« Reply #50 on: 01 Oct 2006, 17:35 »
Neat ;D

Re: Duty and Beyond
« Reply #51 on: 01 Oct 2006, 23:40 »
Looks Kewl!

I like it, keep up the good work mordalles!

73vette

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Re: Duty and Beyond
« Reply #52 on: 06 Oct 2006, 18:14 »
This was one of the most enjoyable adventure games that I have erer played...Thank you for all the wonderful hours of entertainment..Hoping anxiously for more to come...

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    • Steel Drummer worked on one or more games that was nominated for an AGS Award!
Re: Duty and Beyond
« Reply #53 on: 06 Oct 2006, 18:29 »
lame-techicallyincorrect-excusetobumpthread-somesortofcoverartattempt now included in zip!  ;D



ps, thats the age rating, not the game rating.   :)


Looks good, but why the age rating?
I'm composing the music for this game:



Re: Duty and Beyond
« Reply #54 on: 06 Oct 2006, 18:35 »
thanks, 73vette!

yoda, because the game includes low-res blood and death!  ;D
« Last Edit: 06 Oct 2006, 18:40 by Mordalles »

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

Re: Duty and Beyond
« Reply #55 on: 13 Oct 2006, 21:17 »
I'm currently playing this, and I have to say: Wow!  :o You manage to deliver a very cool atmosphere, have lots of lots of puzzles, cool ideas and some really good comedy. One of my favorites this year.

Re: Duty and Beyond
« Reply #56 on: 13 Oct 2006, 21:50 »
wow, thanks nihilyst!  ;D

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

Rui 'Trovatore' Pires

  • Lunge da lei per me non v'ha diletto!
    • I can help with AGS tutoring
    • I can help with play testing
    • I can help with proof reading
    • I can help with scripting
    • I can help with story design
    • I can help with translating
    • I can help with voice acting
Re: Duty and Beyond
« Reply #57 on: 16 Oct 2006, 14:06 »
I only have one thing to say:

Fun.

Funfunfunfunfun game to play. Couldn't stop it once I started, and right from the word go I KNEW I just couldn't let myself finish it without finding all gems. Bit of an eyesore at first, before I got used to it, but it cleared up eventually.

Fun. That's the keyword here. Fun game to play. And that's exactly why I play games, to have fun. Great game, congratulations!
Reach for the moon. Even if you miss, you'll land among the stars.

Kneel. Now.

Never throw chicken at a Leprechaun.

Re: Duty and Beyond
« Reply #58 on: 16 Oct 2006, 20:53 »
thanks, Rui!  ;D

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

i k a r i

  • I like adventure games too!
    • I can help with translating
Re: Duty and Beyond
« Reply #59 on: 23 Oct 2006, 21:02 »
One of the best AGS games ever made, I've just finished it with al the IQ points (I played it for the first time long time ago)..
Congratulations and please make more, you get better and better.
Quote
Well, one think is not liking him, and the other is making humour of the retarder people!
Nacho speaking of Bush.

Nikolas

  • just me in awful resolution
    • Nikolas worked on one or more games that won an AGS Award!
    •  
    • Nikolas worked on one or more games that was nominated for an AGS Award!
Re: Duty and Beyond
« Reply #60 on: 23 Oct 2006, 21:11 »
I think it's time I posted to this thread!

At last I found a tiny ammount of willpower (what's left in me) and some time to look the game. And then I got stuck! Not in the game, like I would require a hint (yet), but actually in fron of the computer.

I hate you Mordalles!

You've "wasted" my time!

Anyways. Cutting the jokes away, the game is awesmoe. Brilliant concept, good puzzles, the grahpics rock (in this oold fashioned way), and the music (done by Chris) is again brilliant, as is in every other game he takes over.

I wish you all, all the best for a new game in the future.

Re: Duty and Beyond
« Reply #61 on: 23 Oct 2006, 23:19 »
thanks, ikari and nikolas! you guys are very kind! and of course, i was very lucky that chris agreed to do the music!

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

Re: Duty and Beyond
« Reply #62 on: 26 Oct 2006, 15:33 »
Great game! Though I only got ~310 points... (I basically just completed the game without doing the sidequests. It was too late when I realized there were any sidequests). But what was it with the gems? Were they relevant at all to complete the game?

But the ending... Seems like no'one liked it. And I'm not an exception.  ;) Maybe you could make an alternative ending? :) I mean I would play the game again if there were another ending (well I think I'll anyway play the game again some day).

Ok you dont have to improve the game anymore. It's almost perfect already :) Just keep making great games in the future. Hope we hear about you soon.

Re: Duty and Beyond
« Reply #63 on: 27 Oct 2006, 10:19 »
thanks, jonez.  ;D

i doubt i'll make another ending.  ;D it seems like nobody liked the ending, but i liked it. so i'm keeping it. ;D
to get all points and extra little ending you need the gems.  ;)

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

Re: Duty and Beyond
« Reply #64 on: 31 Oct 2006, 22:28 »
Wow...that was one of the best adventure games I have ever played period.  It was easily my favorite AGS game since No Action Jackson.  The puzzles were logical and fun.  The inventory was massive at times.  I usually hate this, but it didn't seem to be a problem in this game.

Also, pixel-hunting became less of a factor when I cranked up the brightness on my monitor (especially underwater). 

Thanks for that experience Mordalles.  You and your team really need to be hired by a studio. 

Re: Duty and Beyond
« Reply #65 on: 31 Oct 2006, 22:39 »
thanks, ninerfan!  ;D thanks for the kind words!

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

Alusa

  • Guest
Re: Duty and Beyond
« Reply #66 on: 02 Nov 2006, 11:21 »
Hi,i am in problem..I have many items in inventory,but i can't get,wat word i have to say in grave?i tryed everything and no...nothing i can figure out.Any hint ,please? thanks..

Re: Duty and Beyond
« Reply #67 on: 02 Nov 2006, 11:37 »
hint:
Spoiler: ShowHide

the answer is in the note you found in the nest.

answer:
Spoiler: ShowHide

web


if you are stuck, you can try looking here for hints and tips:
http://americangirlscouts.org/bbc.com/yabb/index.php?topic=27426.0
or, a walkthrough here:
http://indygamer.blogspot.com/2005/06/duty-and-beyond-walkthrough.html
 ;)
« Last Edit: 02 Nov 2006, 11:40 by Mordalles »

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

Re: Duty and Beyond
« Reply #68 on: 07 Nov 2006, 16:58 »
     Yay, I finally finished the game with all the points! This was a great game! One of AGS's finest! Hope to see more games from the creators!!!
Thewalrus

Goo, goo, ga, joob!!!

"Sitting on a cornflake, waiting for the van to come!"

Re: Duty and Beyond
« Reply #69 on: 07 Nov 2006, 19:05 »
thanks, walrus! working on it.  ;D

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

Snake

  • @_@
    • I can help with making music
    • I can help with story design
    • Snake worked on one or more games that won an AGS Award!
    •  
    • Snake worked on one or more games that was nominated for an AGS Award!
Re: Duty and Beyond
« Reply #70 on: 13 Nov 2006, 12:55 »
Hey, I downloaded this game a while back but forgot to post. I haven't gotten very far - not much time to play, but I love it so far. I love the graphics. Games like that kick ass. Animations rock and the interface is very good as well. It's one of those games to get hooked on very easily.


--Snake
Grim: "You're making me want to quit smoking... stop it!;)"
miguel: "I second Grim, stop this nonsense! I love my cigarettes!"

Re: Duty and Beyond
« Reply #71 on: 13 Nov 2006, 12:58 »
thanks, snake.  ;D

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

Nikica

  • Guest
Re: Duty and Beyond
« Reply #72 on: 18 Jan 2007, 18:44 »
Cool game, but has it a website??

Re: Duty and Beyond
« Reply #73 on: 19 Jan 2007, 11:06 »
thanks, nikica.
no, it does not have a website.

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

Re: Duty and Beyond
« Reply #74 on: 23 Jan 2007, 16:38 »
I just noticed this in the side of PC Zone magazine!



Page 134 of the December 06 edition, and you evil Mordalles have never spoken a word about this...  >:(

Its ok,  ;D it was a great surprise. Once again great game, I think I might play it again now.

The strangest part of this however was the weird link...  http://tinyurl.com/jrmv8

It all makes sense now...




SSH

  • Flying round the world at the speed of haggis
    • I can help with scripting
    • SSH worked on one or more games that won an AGS Award!
    •  
    • SSH worked on one or more games that was nominated for an AGS Award!
Re: Duty and Beyond
« Reply #75 on: 23 Jan 2007, 17:11 »
An inspired mini-review! "kooky" used twice and "madcap antics" twice too. Those kooky professional journalists and their madcap antics!

Congrats for your deserved mention in print though, Mordy

TheCheese33

  • Why are there so little new adventures out?
    • I can help with play testing
    • I can help with proof reading
Re: Duty and Beyond
« Reply #76 on: 27 Jan 2007, 21:08 »
Your mirror is SLOOOOW. Usually, I can get 2-4 MB a second for downloads, because of my awesome fiber-optic internet. Looks good, though, so I'm willing to wait.
-------------------------------------------------------------------------
need...More...WOUND!

Re: Duty and Beyond
« Reply #77 on: 28 Feb 2007, 20:24 »
Hey, I've just started playing this... Wicked game!!!
but I have a question.
Spoiler: ShowHide
I've gone into the submarine section... will I be able to return to the house at all later in the game, because I didnt get round to opening the safe and now I can't return to the house?

Great game... So much going on, so much to think about and so many items and I've only been playing for half an hour.. hehe.

jetxl

  • Mittens Viscount
  • No beard...
    • jetxl worked on one or more games that was nominated for an AGS Award!
Re: Duty and Beyond
« Reply #78 on: 28 Feb 2007, 20:46 »
The submarine is the first part, opening the safe comes later.

Re: Duty and Beyond
« Reply #79 on: 01 Mar 2007, 22:09 »
Excellent game! You working on more?

Oh, and
   
Spoiler: ShowHide
 is it possible to get the cat out of the tree?

Re: Duty and Beyond
« Reply #80 on: 02 Mar 2007, 18:32 »
thanks, landslidepurist and stupot.  ;D yes, i am working on a new game. but just started on it.

i didn't actually put any cats in the game, so er, i'm not sure what tree you are referring to.  ;D

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

Akatosh

  • Mostly retired, but I still drop by occasionally
    • Best Innovation Award Winner 2007, for '_Access'
    • I can help with proof reading
    • I can help with scripting
    • I can help with story design
    • Akatosh worked on one or more games that won an AGS Award!
    •  
    • Akatosh worked on one or more games that was nominated for an AGS Award!
Re: Duty and Beyond
« Reply #81 on: 02 Mar 2007, 18:43 »
Okay, now I'll have to play it, with it appearing in a GERMAN games magazine and everything...

Re: Duty and Beyond
« Reply #82 on: 02 Mar 2007, 19:01 »
wow! thanks for the link akatosh!  :o

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

Maverick

  • The Trinity is on its way!
    • I can help with story design
Re: Duty and Beyond
« Reply #83 on: 04 Mar 2007, 08:35 »
When I saw the name Piet in the initial post I just had to download the game because with a name like that for the main character it meant that the game just had to be created by a "local" artist (or at least included some local influence). Great work on everything from the graphics to puzzles and beyond.
Looking forward to the next one.

Who is the Matie on the team?

Re: Duty and Beyond
« Reply #84 on: 04 Mar 2007, 12:21 »
thanks, maverick! great to hear from my countrymen! ;D i used to be a Matie. buloght is still a Matie.  ;D

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond

Re: Duty and Beyond
« Reply #85 on: 05 Mar 2007, 19:10 »
Heh, well I was wishing for another DnB and because I haven't played it in ages I just had to play it again. Love this GAME!

Maverick a fellow countryman? AWESOME! Welcome and well, I cant wait for more 'local" influenced games!

BTW : Well done on the article in the German mag Mordalles.

Re: Duty and Beyond
« Reply #86 on: 06 Mar 2007, 22:47 »
This is great! My girlfriend and I stayed up late last night getting maybe halfway through, and we have plans to continue tonight (romantic, eh?). Thanks for making this!

Re: Duty and Beyond
« Reply #87 on: 08 Mar 2007, 11:45 »
Has anyone else picked up on the fact that Piet is wandering around in the pouring rain in London in just a shirt, when he has an UMBRELLA in his inventory... Hahaha.  Just thought I'd share that with everyone.

Re: Duty and Beyond
« Reply #88 on: 13 Mar 2007, 10:08 »
Piet is a South African he can handle it.  ;D

DeliriumWartner

  • Guest
Re: Duty and Beyond
« Reply #89 on: 27 Apr 2007, 18:13 »
Loved the game so far, so thanks a lot, only trouble is I've encountered a game stopping bug, I think.


No matter what I do in London, I can't put the fish in the vent. I've followed the walkthrough, but it always tells me he needs a reason to do it.

Am I doing something wrong, or is it a bug?

Cheers, Del

Re: Duty and Beyond
« Reply #90 on: 01 May 2007, 00:38 »
thanks, deliriumwartner.  :)
Spoiler: ShowHide

talk to the girl. then you have to show the torn piece of clothing to both the baker and the girl from the clothing store. then, talk to the girl again a second time, where you ask why she looks so nervous.  piet will tell you that he needs to find a way past the girl so see what's behind the door. only then will he be able to put the fish in the vent.

"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond