The Character (and object) numbering module version 1.0

Started by Deu2000, Tue 01/05/2012 19:33:48

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Deu2000

The character numbering module

This module allows you to have some "number pointers" pointing to characters and objects, so you can do this: "move character number 1 to 10,10".

Here  to download module and documentation.



Gilbert

Since characters and objects are already numbered*, I'm not quite sure what real benefits this module would add, except for reordering them.

*Instead of using their OO names, you can just reference characters by number with the character[] and object[] arrays. You can even retrieve these numbers back from their OO names by using the ID property, so character[cEgo.ID] is the same thing as cEgo.

Deu2000

This module can also number specific characters, leaving other characters without the numbering.



Gilbert

The problem is not this, as I mentioned, every character is already numbered, so you don't need any add-on to reference these entries by numbers.

Deu2000

I know they are already numbered but you can re-number them as you said before.



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