- Should we just turn this into an old school game instead even with the risks and long development times?
Is it possible to turn it into an old school game, while at the same time providing the short term development times, and voting thing that you've got?
If you got a small team together, you could easily make a decent short game in one month. You could probably even have two games in development at any one time, thus giving you roughly two months to work on a game. By reusing assets, you'll be able to spend more time making the game bigger and better. And all the while keeping the episodic short-term risk-free development, while at the same time providing people the ability to vote on how the story progresses.
It'll certainly be more interesting than... whatever this is.
That's my two cents on the matter, as it was what I was expecting when I first heard the pitch for your game (until I realized it wasn't even a game), and personally if I had money and the know-how, I'd do it.
Also, that third screenshot looks questionable, if you know what I mean.
