Author Topic: Program to plan game events?  (Read 1192 times)

Ray

  • Alien from planet Earth
Program to plan game events?
« on: 14 Nov 2018, 01:45 »
Not sure in what part of forum should I post this question (something like Adventure Game Development would be logical)...

Anyway, what program (besides Notepad) you guys using for game-planning?
I mean all the branches of events etc. I was trying both - FreeMind and Freeplane to visually and logically represent how my game is unfolding, but still can't get enough flexibility from these programs. Eventually, ended up to use LibreOffice Writer, but it mostly text description, no diagrams.

How do you deal with it?

Thanks!


Joseph DiPerla

  • Joseph DiPerla, Adventure Game Creator Wannabe!
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Re: Program to plan game events?
« Reply #2 on: 14 Nov 2018, 12:36 »
I use Lucidchart: https://www.lucidchart.com/
Joseph DiPerla--- http://www.adventurestockpile.com
Play my Star Wars MMORPG: http://sw-bfs.com
See my Fiverr page for translation and other services: https://www.fiverr.com/josephdiperla
Google Plus Adventure Community: https://plus.google.com/communities/116504865864458899575

Ray

  • Alien from planet Earth
Re: Program to plan game events?
« Reply #3 on: 14 Nov 2018, 13:58 »
Thanks for all the information guys - very informative!
Will check all the suggested options.

Re: Program to plan game events?
« Reply #4 on: 15 Nov 2018, 22:56 »
any node-graph editor?

but when you need complex tools, you likely miss on a "keep core gameplay simple" framework.

Ray

  • Alien from planet Earth
Re: Program to plan game events?
« Reply #5 on: 16 Nov 2018, 05:56 »
any node-graph editor?
but when you need complex tools, you likely miss on a "keep core gameplay simple" framework.
Tried yEd Graph Editor today and so far it looks like what I could use. And it is not a complex tool, so I'm on a safe side :D

Danvzare

  • The Man with No Name
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Re: Program to plan game events?
« Reply #6 on: 16 Nov 2018, 13:15 »
any node-graph editor?
but when you need complex tools, you likely miss on a "keep core gameplay simple" framework.
Tried yEd Graph Editor today and so far it looks like what I could use. And it is not a complex tool, so I'm on a safe side :D
I use yEd too. I rather like it.
Editing labels can sometimes be a bit annoying. But other than that, I highly recommend it.

Re: Program to plan game events?
« Reply #7 on: 16 Nov 2018, 13:22 »
Yeah, I tried out yEd a few days ago, too, and I like it (mostly because it's really easy to use).

Thanks for the links, snarky, I didn't really follow the discussions back then.

Ray

  • Alien from planet Earth
Re: Program to plan game events?
« Reply #8 on: 19 Nov 2018, 16:02 »
I was using Freeplane before. This is a great program, but you can't create group nodes with it, unfortunately. That makes design too bloated.