Hey, I had a question about the game files.
This game comes with several ags###.sav (the default name for AGS saves, although the game apparently uses another name since they don't appear in the load menu) files in the main directory if you extract it. I want to delete these files because they take up quite a bit (about 100+ mb).
Now usually for the Ags engine save files are completely useless to make a game function if you're going to start the game from scratch, and also I can easily imagine a way for a dev to forget to delete those files he was playtesting with before release.
Trouble is, since I'm algorithm minded, I can ALSO think of a way a dev can use a bunch of preexisting save files as chapter checkpoints when starting a new chapter, to guarantee that the new chapter starts with a known state.
So my question is, which is it, can I delete those files?
This game comes with several ags###.sav (the default name for AGS saves, although the game apparently uses another name since they don't appear in the load menu) files in the main directory if you extract it. I want to delete these files because they take up quite a bit (about 100+ mb).
Now usually for the Ags engine save files are completely useless to make a game function if you're going to start the game from scratch, and also I can easily imagine a way for a dev to forget to delete those files he was playtesting with before release.
Trouble is, since I'm algorithm minded, I can ALSO think of a way a dev can use a bunch of preexisting save files as chapter checkpoints when starting a new chapter, to guarantee that the new chapter starts with a known state.
So my question is, which is it, can I delete those files?