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Messages - Shade

#1
Completed Game Announcements / AGS Yahtzee 2
Sun 27/07/2014 21:27:18
Here is another one from scratch

AGS Yahtzee 2

So why a second version? I was bothered most by the code mess of the first game. There was practically no room for improvement.
Since the first game I invested some skill points in "programming" so that I basically could write most code passages in 10 to 20 lines instead of 100 to 1000. Yeah great... and what is the benefit? First some screenshots:


Playing a customized game mode


Playing a game mode from the first game


Play the mode you want


And Create the tournament you would like to play

What you get:

- Everything the first game had
- Improved interface
- Customize your game by changing the basic rules
- Create your own tournament
- Highscorelists (TOP- and BOTTOM-Score) for every game mode and tournament you create
- Live highscore position (taking the score of the respective players into account)
- Some new statistics
- Import your old profiles, statistics, highscores and savegames into the new game

You can download the game here: http://www.adventuregamestudio.co.uk/site/games/game/1814/

Hope everything works as expected. Hope you enjoy it! :)

Shade

*EDIT 09.08.2014
- Fixed: points doubled after World Record highscore screen
- Fixed: TOP- and BOTTOM-Highscore entry in statistics hasn't changed, when someone lost a highscore

*EDIT 10.08.2014
- Fixed: MEGA should work correct now
- Fixed: Too many players after loading imported save
- Fixed: Bonus points didn't count for the last player when he got them on the last entry
- Speed up the yahtzee animation

*EDIT 31.08.2014
- Fixed: Witchcraft should work correct now
- Fixed: GUIs not clickable after opening custom game dialog
#2
AGS Games in Production / AGS Yahtzee 2
Fri 11/07/2014 15:15:44
THE GAME HAS BEEN RELEASED

Here is another one from scratch

AGS Yahtzee 2

So why a second version? I was bothered most by the code mess of the first game. There was practically no room for improvement.
Since the first game I invested some skill points in "programming" so that I basically could write most code passages in 10 to 20 lines instead of 100 to 1000. Yeah great... and what is the benefit? First some screenshots:


Playing a customized game mode


Playing a game mode from the first game


Play the mode you want


And Create the tournament you would like to play

What you get:

- Everything the first game had
- Improved interface
- Customize your game by changing the basic rules
- Create your own tournament
- Highscorelists (TOP- and BOTTOM-Score) for every game mode and tournament you create
- Live highscore position (taking the score of the respective players into account)
- Some new statistics
- Import your old profiles, statistics, highscores and savegames into the new game

Most of what I have to do now is bug tracking (I think). If there is anyone who would like to betatest this I would be happy. :)

Shade
#3
for your consideration:


if you like it consider it for this years ags awards in the categories:

Best Non-Adventure Game Created with AGS
Best Programming

here is a short impression:


Who will battle against Phil Taylor?


Wade trying to catch van Gerwen

What's new in comparison to the award winning predecessor:

- new throw-system with possible bouncers
- 1024x768
- throw on bull's-eye
- double-in
- save a replay of your match
- see your
...average
...double rate
...highest checkout
...score 100+, 140+
...and how many 180s you hit
- everything is displayed as seen on tv!
- the crowd now and then sings a little song
- more complex and customizable ai
- the ai's form changes throughout the game
- small training program: be the chalker!
- every player has his own unique darts
- customize your darts

if you don't know it yet, try it out now: http://www.adventuregamestudio.co.uk/site/games/game/1678/

hope you like it.

Shade
#4
Some people think i am bonkers when i jump around but i am just here to tell you that papas got a brand new pigbag! Well not really. With the power of the seven nation army and the eye of the tiger i present you a game from down under which you can't touch. Here is






The focus of the first AGS 180 Darts was on an easy gameplay. You were able to control everything with just one button. Basically this hasn't changed in the new version. So what's the deal?

The focus is more one the darts experience this time. Here are some impressions:


The main menu


Who will battle against Phil Taylor?


Customize your darts


Wade trying to catch van Gerwen


Barney missing 3 darts on a double in double-in mode


What's really new:

- new throw-system with possible bouncers
- 1024x768
- throw on bull's-eye
- double-in
- save a replay of your match
- see your
...average
...double rate
...highest checkout
...score 100+, 140+
...and how many 180s you hit
- everything is displayed as seen on tv!
- the crowd now and then sings a little song
- more complex and customizable ai
- the ai's form changes throughout the game
- small training program: be the chalker!
- every player has his own unique darts
- customize your darts

i hope you'll like this game as much as i do and of course that everything works as expected. tell me what you think!

in this sense: have fun and chase the sun! ;)

http://www.adventuregamestudio.co.uk/site/games/game/1678/

Shade
#5
wow, thanks for your feedback! i am glad you like it. :)

when i put this up i thought: "well, you made a quick little game just for fun and thats it." but as i am reading your posts i think i'll rework this a little bit. :)
#6
It took one week to create the basic version and a month to enhance it. But it was worth the effort.






selmiak polished the game up with new graphics and ideas to improve the gameplay. But what exactly has changed?

- new graphics
- new interface
- play with up to 22 rows
- choose whether you can pick a color twice or only once
- delete a color or even the whole row
- set a random combination
- copy a combination from any previous row
- see how many tries you have left
- points and highscore lists (thanks to Rocco for his module!)
- profiles that store your wins, losses and aborts in singleplayer mode
- multiplayer with up to three players
- play up to 9 rounds with different settings in multiplayer mode

We hope you like this whole new mastermind experience. Have fun! :)

http://www.adventuregamestudio.co.uk/site/games/game/1669/

selmiak & Shade
#7
Here is a small update: i spent a lot of time on this during the last two weeks and its going pretty well. I think the game should be completed by may. I updated the first post according to the progress and i uploaded a gameplay video (see first post as well). Hope you like what you see. :-)

Shade
#8

It comes completely from scratch...

AGS 180 Darts 2

The focus of the first AGS 180 Darts was on an easy gameplay. You were able to control everything with just one button. Basically this hasn't changed in the new version. So what's the deal?

The focus is more one the darts experience this time. Here are some impressions:


The main menu


Who will battle against Phil Taylor?


Player 1 hits triple 20 on the way to a 9-darter


Player 2 missing 5 darts on a double in double-in mode


Mighty Mike has to hit double 18 to win the first leg


thats new:

- one button gameplay with new throw-system
- 1024x768
- single game with customizable gameplay:
    - throw on bull's-eye to determin who begins the first leg
    - double-in
    - decide how many legs/sets you are going to play
    - decide how many points one leg has
- save a replay of your match
- now you can see your average, double rate, highest checkout, how often you hit a score 100+, 140+ and how many 180s you hit
- if you play with 501 points you can see whether you are still able to hit a 9-darter or not
- all of that is displayed as seen on tv
- if you play with sets you have to win the last one by two clear legs and at the end there will be sudden death
- more complex ai (if you choose Shade as your opponent you are able to customize his stats)
- don't want to play but to write down the scores? be the chalker! (kind of like a small training program)


Whats the progress?

- Graphics 100%
- Scripting 100%
- Music/Sound 100%

Release: Hopefully some time in the near future. ;)

I hope you like this first impression and if you liked the first game then you'll love this one.  :)

Shade



*Update 01.04.2013

How does this years world championship final look like in this game? This is the question i asked myself after i finished the ai a few days ago. So i put up a match of Michael van Gerwen against Phil Taylor, recorded the replay of it and put it up so you can download the video and see the result for yourself. The overall ai strength is set to the highest difficulty.

van Gerwen vs. Taylor (164mb)
#9
early last year i made the following game:

AGS Magus

if you like it consider it for this years ags awards in the categories:


Best Non-Adventure Game Created with AGS
Best Programming in a Non-Adventure


if you don't know it yet, please visit the download site below and give it a try. and here are some screenshots:


the main menu


can you predict the future?


full AI


player score

Your task: Predict how many tricks you will get and make your prediction come true in a battle against different opponents.
But beware: You will only be rewarded if your prediction is right!

Features

- full AI
- battle against 2-5 opponents
- 3 game modes: single game, endless game and story mode

http://www.adventuregamestudio.co.uk/site/games/game/1564/

Thanks for Playing! Hope you like it! :)

Shade
#10
Completed Game Announcements / Re: AGS Magus
Tue 20/03/2012 17:05:53
Quote from: selmiak on Tue 20/03/2012 01:03:42
Is this Wizard in AGS? Cool, gonna try this now :D

Let's say it's based on Wizard.  ;)
#11
Completed Game Announcements / AGS Magus
Sun 18/03/2012 21:20:16
AGS Magus


Take out your magic wands and prepare yourself for a challenging card game!



the main menu


can you predict the future?


full AI


player score


Your task: Predict how many tricks you will get and make your prediction come true in a battle against different opponents.
But beware: You will only be rewarded if your prediction is right!


Features

- full AI
- battle against 2-5 opponents
- 3 game modes: single game, endless game and story mode


http://www.adventuregamestudio.co.uk/site/games/game/1564/


THANKS FOR PLAYING!


Shade
#12
exactly what i was looking for and so easy! thank you monkey_05_06!  :D
#13
lets say i have a lot of buttons (all called Button + running number, eg Button1, Button2, ...) and i want to change their graphics individualy depending on the value of certain variables. now i don't want to call the buttons one by one.
here is what i mean. is there a way to simplify this:

Code: ags
int x;
int y;

while (x<100){

    y=Random(100);

     if (x==y){

	if (x==0){

	    Button0.NormalGraphic=y+1;
	    Button0.Visible=true;

	}
	else if (x==1){
	
	    Button1.NormalGraphic=y+1;
	    Button1.Visible=true;

	}
	...
    }

    x++;

}


into something like this?:

Code: ags
int x;
int y;

while (x<100){

    y=Random(100);
    Buttonx=?

    if (x==y){

	Buttonx.NormalGraphic=y+1;
	Buttonx.Visible=true;

    }

    x++;

}


Buttonx should change into Button1, Button2, ... depending on the value of x. is there a way to achieve this somehow?

Thanks for your help!
#14
well, i'm digging up a really old one here but i somehow wasn't quite happy with the game as it was.

i like the profile/statistics thing i put into the darts game, so i wanted to add this in ags yahtzee, too.
i also wasn't really happy with the interface. the grey buttons were just a result from laziness and now i wanted to get rid of them. i think it is better now even though there is still room for improvement.

so i'm digging this topic up to share the new features with you. i hope this is ok and i hope you still like this game. thanks for playing!


Shade
#15
Quote from: SteveMcCrea on Tue 26/01/2010 02:17:32
AGS 180 Darts: both links are broken (time expired presumably).

updated both links. thx for the information.  :)
#16
at the beginning of the last year i made this game and it would be great if you consider it for this years ags awards in the categories:

- Best Non-Adventure Game Created with AGS
- Best Programming in a Non-Adventure




http://www.adventuregamestudio.co.uk/games.php?category=&action=detail&id=1138&refresh1236104971


Shade

p.s.: phil taylor is the best because he showed "the wizard" who has got "the power"!  ;)
#17
Completed Game Announcements / AGS 180 Darts
Tue 03/03/2009 18:37:03

wanna play darts? now it's possible:



my intention was to make the game as easy to play as possible. so there are no complex rules and you control everything with just 1 button.

features:

* customizable game mode
* every player has his own profile
* small statistics
* 1 button gameplay
* AI with 3 difficulties

http://www.adventuregamestudio.co.uk/site/games/game/1138/

THANKS FOR PLAYING!


Shade
#18
Quote from: Trent R on Sat 10/01/2009 05:27:39
Did you know that Shade's game is completely illegal? He got a C&D order from Hasbro!

and it's true! ;) nice one! that made me laugh. ;D
#19
For your consideration:
AGS Yahtzee

what's better than the good old yahtzee with many many additions?  :)



there are a total of 9 game modes "single", "double", "triple", "quadruple", "ultimate quadruple", "faint quadruple", "ultimate faint quadruple", "flower" and "countdown".

if you like you can also play in tournament mode which means you play one mode after a another and go for the world record (your scores add up!)!

if you want to know more about all the modes go here: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=34372.0

and you can download it here: http://www.adventuregamestudio.co.uk/games.php?action=detail&id=1016

HAVE FUN with this! and thanks to all of you! :D

Shade
#20
just want to let you know that i put together a small update.  :)
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