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Topics - mastastealth

#1
I was trying to add a room hotspot that detected in the AnyClick function if mouse.eMode was on Walk To, for the player to say something. When trying to run the game, it froze AGS, and now I can't edit the room anymore. :( I get:

Error: LoadRoom: unexpected end of file while loading room
Version: AGS 3.2.0.103

AGS.Types.AGSEditorException: LoadRoom: unexpected end of file while loading room
   at ThrowManagedException(SByte* message)
   at load_room_file(SByte* )
   at load_crm_file(UnloadedRoom roomToLoad)
   at AGS.Native.NativeMethods.LoadRoomFile(UnloadedRoom roomToLoad)
   at AGS.Editor.Components.RoomsComponent.LoadNewRoomIntoMemory(UnloadedRoom newRoom, CompileMessages errors)
   at AGS.Editor.Components.RoomsComponent.LoadDifferentRoom(UnloadedRoom newRoom)
   at AGS.Editor.Components.RoomsComponent.LoadRoom(String controlID)
   at AGS.Editor.Components.RoomsComponent.CommandClick(String controlID)
   at AGS.Editor.ProjectTree.ProcessClickOnNode(String nodeID, MouseButtons button)
   at AGS.Editor.ProjectTree.projectTree_NodeMouseDoubleClick(Object sender, TreeNodeMouseClickEventArgs e)
   at System.Windows.Forms.TreeView.OnNodeMouseDoubleClick(TreeNodeMouseClickEventArgs e)
   at System.Windows.Forms.TreeView.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

Please tell me there's a way to save most of what I have already (everything else works. Room script, objects, etc.) or better yet, a way to fix whatever I did? T_T
#2
I've been searching through the wikis and stuff on GUIs, but almost everything I find uses one of the older game type GUIs with all the "Look, Use, etc" commands.

I was wondering if someone knows of an already-created GUI a-la Machinarium? It would be similar to AGS's default GUI, but without any of the 4 main commands, or the 2 inventory buttons. It would simply show the items you already had in inventory straight into the bar.

If it doesn't exist, someone mind giving me some quick pointers on how to make one? I'm new to AGS, and I'm just starting to get the hang of the basic scripts and stuff, but the GUI scripting looks a little bit messier.  :P
#3


Just downloaded and installed AGS for the first time, only to run into this little prob upon launch. >_< The load screen just stays there and I have to kill it in Task Manager. I have my .Net installed (2 and 3.5) so I'm not sure what exactly else could be the problem? I'm running XP SP3.

Edit: The 3.2 Beta works. So it's just a 3.1.2 SP1 thing?
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