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Topics - Freidenker01

#1
!!!Only German language!!!
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DOWNLOAD (Windows): Download CODERBATTLE -qftwg- here
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This is my first AGS Project.

You play as an intern who is asked to create a computergame (while you don`t have any idea of gamedevelopement)

Actually it's just a biiig inside joke for my colleagues - so don't be to harsh with your critics on the puzzles ;-)
Some of them are based on inside jokes - therefor they might feel a littlebit strange ("Hey, how should I have known THAT?!" ). :-P

Nevertheless as I had some work with this game and grew on AGS by creating it - I also wanted to show it to the AGS comunity.

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Ingame screenshots:






#2
Hi there.
I´ve started an AGS project recently - I recognized that there is a newer version of AGS out there than the one I already had installed.
But here`s a problem that occured with the new version:

I used to (let`s say) give two out of three rooms the same music at the room settings, so that the music will continue playing when the playr changes from room A to room B (and backwards). It just changed when the player was entering (and changing back when leaving) room C.

With the new version and the playMusic (1);  or   aMusic1.Play(); -script the music stops and then starts when the player is changing from room A to B.

Is there a posibility with the new music-scripts to let music play throughout several rooms as long as these rooms use the same music-file?
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