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Topics - jhonberg

#2
Well I'm working on my adventure, solving issue here and there some of them thanks this wonder people here (roll), now I tried to create
a full Intro to transition from the LOGO , to the Main Menu which I would like it to be animated, the problem is what to do with the main character?

I just set it's transparency to a 100 and use a Room for the Intro and planning to use another one for the Menu, what would be proper way to handle this?
What to do with the main character then in this two parts of the workflow.

You input would be much appreciated.

Lien.
#3
How can i set the index for the NPC characters they seem the be in front of the main player i don't understand what's wrong here...
It's clear not intuitive what to do... :undecided:

Can some one give me hand here  what am i missing here???  some one said  Did you modified object baseline? charcters don't have a base line property on the dash board, so i'm clueless here..

Is there property here that helps with that??   How can i set this :(
Thanks in advance.
#4
So i am bit lost here i mean to make my player show up in room which i managed to do, he can walk.  But my idle animation does not seem to be called.

Where should i set up this logic in the room.asc script ? 

I mean if i want to make him walk and talk for example i saw that there is no onMove  or onObjectMoving...  any ideas?

#5
Hi i made a background with  109  X  height 64   and added some gap space for the gui menu but it all
gets squashed and also  i can't figure out how to center the background.

I'm not sure how to make this work. I have enough space at the bottom and at the sides please help.

Thanks in advance.   


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