I'm pleased to announce the finished first rendition of my latest project, "The Epsilon Outcome". The game is a commercial effort using AGS, and the lengthy demo is available for downloading here. Enjoy, and thanks for your interest and support. Get the demo at The Epsilon Outcome AGS page.


How odd...
There's amnesia, extraterrestrial activity, strange men in gray hazmat suits, and disappearances. You don't know how you've arrived or where you came from.
Surrounded by a strange forest, you come across a large, peculiar metal cylinder in the middle of a murky marsh. It has slimy, rusty ladder rungs along one side. You don't know why it looks slightly familiar, but somehow you are sure that you need to find a way to get across the marsh and investigate what's down below. As you discover old crusty machines, tunnel entrances, a radio shack, and a handful of strangers, you begin to suspect that something has been amuck for a long time that's bigger than anyone can guess.
Features:




How odd...
There's amnesia, extraterrestrial activity, strange men in gray hazmat suits, and disappearances. You don't know how you've arrived or where you came from.
Surrounded by a strange forest, you come across a large, peculiar metal cylinder in the middle of a murky marsh. It has slimy, rusty ladder rungs along one side. You don't know why it looks slightly familiar, but somehow you are sure that you need to find a way to get across the marsh and investigate what's down below. As you discover old crusty machines, tunnel entrances, a radio shack, and a handful of strangers, you begin to suspect that something has been amuck for a long time that's bigger than anyone can guess.
Features:
*8-bit, hand-drawn graphics and animations. Over 375 drawings went into the game.
*Original soundtrack
*Original sound effects
*Unique point and click interface. (But, does "unique" mean "novel and cool", or does it mean "bad and cumbersome"?)
*Saved games in the demo will load in the full version.