There is a small part of my room where the character cannot walk even if the area is set to walkable. If I do Ctrl-A, the area shows up as walkable. I can flood a large area around and including that spot, and but it is still not walkable. I've tried changing the color of the background behind it and re-importing. I've made sure I'm not doing any RemoveWalkableArea calls. I've shut down AGS and restarted. It's as if there is a hidden "anti-walkable" area that is overriding things. Does anyone have any ideas before I start recreating the room from scratch? Thanks,
Jim
Jim