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Topics - Wolfmage

#1
Well, its as done as its going to be for now. I won't rule out revisiting it later, or doing a bit of bug mashing here and there if people find things, but for all intents and purposes the game is done.

Its a short, five-room sci-fi adventure, and my first "completed" game project as I start towards my Game Development degree at SCAD Atlanta. Sadly, thats why I have to move on to other things; next quarter we're doing some heavy Unity-engine development and I have to familiarize myself with that ASAP.

I hope you all find it entertaining! And as I mentioned before in my other threads, thanks very much to the community. You all are awesome; the volume of helpful advice to be gleaned from these forums is fantastic. And AGS itself is really a great engine to work with.

Anyway, on with the show.

You can find and download the game here:
http://www.wolfmage.com/project1.php
#2
AGS Games in Production / Echoes of Terra
Mon 08/11/2010 11:51:55
Hello everyone! I registered years ago with some thoughts for a game but then disappeared. Well, I'm back and the good news is that there is actually a game!

Darkdawn - Echoes of Terra

The Story

Earth is gone. The Terran Empire has fallen, destroyed by a mysterious alien race. 800 years later you, an Erudite Seeker, search the stars looking for clues about your ancestors, hoping to reclaim humanity's lost legacy. Now you've found a small, long-dead outpost that once belonged to the Empire... but you quickly realize you're not the only one interested in its secrets.  

Echoes of Terra is a short (5-room) sci-fi adventure. Its being produced for a class and I'm swiftly approaching my deadline, so comments and suggestions wanted! I realize this isn't the forum for it though so I'm linking to a thread HERE. Please, I need playtesters!

Some screenshots:







Backgrounds and most art is 90% complete
Game is playable start to finish.
Interface art is like at 70%, need to work on text and text boxes
Sprites are like 2% done and are what I'll be concentrating on this week.

I'll be making a project page on my website soon and there will be daily builds for playtesting until the game's due date on Nov. 18th; the first playable build will go on the linked playtest thread right now.

Thanks, and thanks to everyone who posts answers here in the forums. I haven't had a single question that hasn't been politely answered to someone else already! AGS is a wonderful engine with an amazing community.

UPDATE: Close, Sslaxx... dunno how you found that html but its project1.php that I'm using :p

But yes, heres the proper Project page.
#3
Hello, well, like the title says, I'm a game design student and this is my first game.

Its a short 5 room sci-fi adventure; the promotional thread is HERE.

Theres a lot of placeholder art in there still, but he game is playable start to finish; everything *should* be working, but theres always bugs and issues and I need you guys to help me find them!

I will of course owe you all some playtest time later! Thanks in advance to anyone who takes the time.

Game can be downloaded  HERE.

I will have a nicer download page up later today and there will be daily builds over the next 10 days as I approach the turn-in date.

Thanks a lot!

UPDATE: Fixed the download Link! 11/9/10: Fixed hotspot issue in last room
#4
Hi, as I'm sure you can tell, I'm new here. I'm starting work on an a small two or three room basic game in preparation for really starting to make stuff. I'm not going to go on about how great it'll be (though it will ;) ) til I can put my money where my mouth is, so to speak.

I want to start on the room graphics, and I was wondering: is there such a thing as a gallery of sierra/lucasarts game backgrounds? I mean I could pick a few and just go to town taking screenshots, but if someone has done this already, it'd save me a ton of time. Heck, I wouldnt mind shots of the sprites, either. I don't intend to use a single pixel of anybody else's work, but I do want to sit down and really analyze what a good adventure game background is; what tricks they used to make stuff look impressive; what amount and types of detail they put in in good 'ol VGA resolution. I mean I played through all the big Sierra games a dacade or two ago (KQ 1-7, SQ 1-6, QFG 1-5), plus Fate of Atlantis (missed a lot of the Lucasarts games unfortunately; did get my hands on The Dig and will be playing it soon).

So has anyone done this or should I just shutup and get to it? And on the other hand, would it be worth it to keep those screenies and start such a gallery if there isn't one already? Would there be interest in that?
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